TOP画面検索結果一覧死の国の憤怒犬
死の国の憤怒犬
死の国の憤怒犬
/ 1R
クリーチャー — エレメンタル・猟犬
各戦闘で、死の国の憤怒犬は可能なら攻撃する。
脱出―, あなたの墓地から他のカード3枚を追放する。(あなたはあなたの墓地から、このカードをこれの脱出コストで唱えてもよい。)
死の国の憤怒犬は+1/+1カウンターが1個置かれた状態で脱出する。
3 / 1
フォーマット
スタンダード : 不可パイオニア : 可能モダン : 可能レガシー : 可能ヴィンテージ : 可能パウパー : 可能統率者戦 : 可能
デジタル専用フォーマット
アルケミー : 不可エクスプローラー : 可能ヒストリック : 可能タイムレス : 可能
同名カード
死の国の憤怒犬 テーロス還魂記#163
英語
カード裁定
2020/01/24
原文If Underworld Rage-Hound can't attack for any reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either.

2020/01/24
原文Escape's permission doesn't change when you may cast the spell from your graveyard.

2020/01/24
原文To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.

2020/01/24
原文After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.

2020/01/24
原文If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.

2020/01/24
原文If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.

2020/01/24
原文If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

2020/01/24
原文Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.

data from gatherer