Captive Audience
Captive Audience
/ 5BR
Enchantment
This enchantment enters under the control of an opponent of your choice.
At the beginning of your upkeep, choose one that hasn't been chosen —
• Your life total becomes 4.
• Discard your hand.
• Each opponent creates five 2/2 black Zombie creature tokens.
フォーマット
スタンダード : 不可パイオニア : 可能モダン : 可能レガシー : 可能ヴィンテージ : 可能パウパー : 不可統率者戦 : 可能
デジタル専用フォーマット
アルケミー : 不可エクスプローラー : 可能ヒストリック : 可能タイムレス : 可能
同名カード
Captive Audience ラヴニカの献身#160
日本語
カード裁定
2019/01/25
原文Once Captive Audience is controlled by your opponent, its ability triggers during that player's upkeep and that player makes all choices for it. That player is affected by its first two modes, and that player's opponents create the tokens for its last mode.

2019/01/25
原文For a player's life total to become 4, that player gains or loses the appropriate amount of life. For example, if a player's life total is 20, Captive Audience will cause that player to lose 16 life; alternatively, if their life total is 1, it will cause them to gain 3 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.

2019/01/25
原文You may choose Captive Audience's first mode even if your life total is already 4. Similarly, you may choose its second mode even if you have no cards in hand.

2019/01/25
原文If all three modes have been chosen, Captive Audience's triggered ability is removed from the stack with no effect, but Captive Audience remains on the battlefield.

2019/01/25
原文In a Two-Headed Giant game, Captive Audience's first mode causes its controller to gain or lose life so that their team's life total becomes 4.

2019/01/25
原文In a multiplayer game, if Captive Audience's owner leaves the game, Captive Audience leaves the game with them. If Captive Audience's controller leaves the game, Captive Audience is exiled (assuming that player wasn't also Captive Audience's owner).

data from gatherer