Target player mills eight cards. Fuse (You may cast one or both halves of this card from your hand.)
Entering
Sorcery
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Breaking
/ /
Sorcery
Target player mills eight cards. Fuse (You may cast one or both halves of this card from your hand.)
Entering
Sorcery
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)