At the beginning of each postcombat main phase, the active player adds for each of your opponents who lost life this turn. (Damage causes loss of life.)
原文If an opponent lost life and subsequently lost the game, Belbe's triggered ability still counts that player to determine how much mana to add.
2020/11/10
原文If an effect creates an additional combat phase in a turn, it may also create an additional main phase after that combat phase. Belbe's ability triggers at the beginning of each of these postcombat main phases.
2020/11/10
原文If an opponent loses life before their own postcombat main phase, Belbe will reward their suffering with mana.