TOP画面検索結果一覧
検索条件
レアリティ:アンコモン セット:アイス・エイジ
121件
Jeweled Amulet / 0
Artifactアンコモン
, : Put a charge counter on this artifact. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact.
, Remove a charge counter from this artifact: Add one mana of this artifact's last noted type.
Zuran Orb / 0
Artifactアンコモン
Sacrifice a land: You gain 2 life.
Glacial Chasm
Landアンコモン
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Urza's Bauble / 0
Artifactアンコモン
, Sacrifice this artifact: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
Ice Floe
Landアンコモン
You may choose not to untap this land during your untap step.
: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.
Vertigo / R
Instantアンコモン
Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Swords to Plowshares / W
Instantアンコモン
Exile target creature. Its controller gains life equal to its power.
Leshrac's Rite / B
Enchantment — Auraアンコモン
Enchant creature
Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)
Green Scarab / W
Enchantment — Auraアンコモン
Enchant creature
Enchanted creature can't be blocked by green creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.
Hurricane / XG
Sorceryアンコモン
Hurricane deals X damage to each creature with flying and each player.
Blue Scarab / W
Enchantment — Auraアンコモン
Enchant creature
Enchanted creature can't be blocked by blue creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
White Scarab / W
Enchantment — Auraアンコモン
Enchant creature
Enchanted creature can't be blocked by white creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.
Arcum's Sleigh / 1
Artifactアンコモン
, : Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land.
Black Scarab / W
Enchantment — Auraアンコモン
Enchant creature
Enchanted creature can't be blocked by black creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.
Demonic Consultation / B
Instantアンコモン
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Sleight of Mind / U
Instantアンコモン
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Red Scarab / W
Enchantment — Auraアンコモン
Enchant creature
Enchanted creature can't be blocked by red creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
Forgotten Lore / G
Sorceryアンコモン
Target opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.
Knight of Stromgald / BB
Creature — Human Knightアンコモン
Protection from white
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
2 /
1
Freyalise's Charm / GG
Enchantmentアンコモン
Whenever an opponent casts a black spell, you may pay . If you do, you draw a card.
: Return this enchantment to its owner's hand.
Word of Blasting / 1R
Instantアンコモン
Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.
Hallowed Ground / 1W
Enchantmentアンコモン
: Return target nonsnow land you control to its owner's hand.
Whalebone Glider / 2
Artifactアンコモン
, : Target creature with power 3 or less gains flying until end of turn.
Nacre Talisman / 2
Artifactアンコモン
Whenever a player casts a white spell, you may pay . If you do, untap target permanent.
Diabolic Vision / UB
Sorceryアンコモン
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Soldevi Machinist / 1U
Creature — Human Wizard Artificerアンコモン
: Add . Spend this mana only to activate abilities of artifacts.
1 /
1
Iceberg / XUU
Enchantmentアンコモン
This enchantment enters with X ice counters on it.
: Put an ice counter on this enchantment.
Remove an ice counter from this enchantment: Add .
Whiteout / 1G
Instantアンコモン
All creatures lose flying until end of turn.
Sacrifice a snow land: Return this card from your graveyard to your hand.
Onyx Talisman / 2
Artifactアンコモン
Whenever a player casts a black spell, you may pay . If you do, untap target permanent.
Leshrac's Sigil / BB
Enchantmentアンコモン
Whenever an opponent casts a green spell, you may pay . If you do, look at that player's hand and choose a card from it. The player discards that card.
: Return this enchantment to its owner's hand.
Lim-Dûl's Hex / 1B
Enchantmentアンコモン
At the beginning of your upkeep, for each player, this enchantment deals 1 damage to that player unless they pay or .
Krovikan Elementalist / BB
Creature — Human Wizardアンコモン
: Target creature gets +1/+0 until end of turn.
: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.
1 /
1
Pit Trap / 2
Artifactアンコモン
, , Sacrifice this artifact: Destroy target attacking creature without flying. It can't be regenerated.
Lapis Lazuli Talisman / 2
Artifactアンコモン
Whenever a player casts a blue spell, you may pay . If you do, untap target permanent.
Updraft / 1U
Instantアンコモン
Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Sacred Boon / 1W
Instantアンコモン
Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.