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レアリティ:アンコモン セット:Innistrad: Double Feature
166件
Obsessive Astronomer / 1R
Creature — Human Wizardアンコモン
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.
2 /
2
Boarded Window / 3
Artifactアンコモン
Creatures attacking you get -1/-0.
At the beginning of each end step, if you were dealt 4 or more damage this turn, exile this artifact.
Blood Hypnotist / 2R
Creature — Vampireアンコモン
This creature can't block.
Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.
3 /
3
Gavony Dawnguard / 1WW
Creature — Human Soldierアンコモン
Ward
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
3 /
3
Dryad's Revival / 2G
Sorceryアンコモン
Return target card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Spiked Ripsaw / 2G
Artifact — Equipmentアンコモン
Equipped creature gets +3/+3.
Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Markov Retribution / 2R
Sorceryアンコモン
Choose one or both —
• Creatures you control get +1/+0 until end of turn.
• Target Vampire you control deals damage equal to its power to another target creature.
Dawnhart Wardens / 1GW
Creature — Human Warlockアンコモン
Vigilance
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.
3 /
3
Retrieve / 2G
Sorceryアンコモン
Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
Dawnhart Mentor / 2G
Creature — Human Warlockアンコモン
When this creature enters, create a 1/1 white Human creature token.
Coven — : Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.
0 /
4
Bereaved Survivor / 2W
Creature — Human Peasantアンコモン
When another creature you control dies, transform this creature.
2 /
1
Dauntless Avenger
Creature — Human Soldier
Whenever this creature attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.
Distracting Geist / 2W
Creature — Spiritアンコモン
Whenever this creature attacks, tap target creature defending player controls.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
2 /
1
Clever Distraction
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls."
If Clever Distraction would be put into a graveyard from anywhere, exile it instead.
Wandering Mind / 1UR
Creature — Horrorアンコモン
Flying
When this creature enters, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2 /
1
Markov Purifier / 1WB
Creature — Vampire Clericアンコモン
Lifelink
At the beginning of your end step, if you gained life this turn, you may pay . If you do, draw a card.
2 /
3
Mysterious Tome / 2U
Artifact — Bookアンコモン
, : Draw a card. Transform this artifact.
Chilling Chronicle
Artifact — Book
, : Tap target nonland permanent. Transform this artifact.
Stromkirk Bloodthief / 2B
Creature — Vampire Rogueアンコモン
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.
2 /
2
Dissipate / 1UU
Instantアンコモン
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Vampires' Vengeance / 2R
Instantアンコモン
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Brine Comber / 1WU
Creature — Spiritアンコモン
Whenever this creature enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
1 /
1
Brinebound Gift
Enchantment — Aura
Enchant creature
Whenever this Aura enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
If this Aura would be put into a graveyard from anywhere, exile it instead.
Geistlight Snare / 2U
Instantアンコモン
This spell costs less to cast if you control a Spirit. It also costs less to cast if you control an enchantment.
Counter target spell unless its controller pays .
Oakshade Stalker / 2G
Creature — Human Ranger Werewolfアンコモン
You may cast this spell as though it had flash if you pay more to cast it.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
3 /
3
Moonlit Ambusher
Creature — Werewolf
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Spellrune Painter / 2R
Creature — Human Shaman Werewolfアンコモン
Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
2 /
3
Spellrune Howler
Creature — Werewolf
Whenever you cast an instant or sorcery spell, this creature gets +2/+2 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Crawling Infestation / 2G
Enchantmentアンコモン
At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.
Hound Tamer / 2G
Creature — Human Werewolfアンコモン
Trample
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
3 /
3
Untamed Pup
Creature — Werewolf
Trample
Other Wolves and Werewolves you control have trample.
: Put a +1/+1 counter on target creature.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Rending Flame / 2R
Instantアンコモン
Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller.
Foreboding Statue / 3
Artifact Creature — Constructアンコモン
: Add one mana of any color. Put an omen counter on this creature.
At the beginning of your end step, if there are three or more omen counters on this creature, untap it, then transform it.
1 /
2
Forsaken Thresher
Artifact Creature — Construct
At the beginning of your first main phase, add one mana of any color.
Alluring Suitor / 2R
Creature — Vampireアンコモン
When you attack with exactly two creatures, transform this creature.
2 /
3
Deadly Dancer
Creature — Vampire
Trample
When this creature transforms into Deadly Dancer, add . Until end of turn, you don't lose this mana as steps and phases end.
: This creature and another target creature each get +1/+0 until end of turn.
Biolume Egg / 2U
Creature — Serpent Eggアンコモン
Defender
When this creature enters, scry 2.
When you sacrifice this creature, return it to the battlefield transformed under its owner's control at the beginning of the next end step.
0 /
4
Biolume Serpent
Creature — Serpent
Sacrifice two Islands: This creature can't be blocked this turn.
Witness the Future / 2U
Sorceryアンコモン
Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
Cathar's Call / 2W
Enchantment — Auraアンコモン
Enchant creature
Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."
Arm the Cathars / 1WW
Sorceryアンコモン
Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
Honeymoon Hearse / 2R
Artifact — Vehicleアンコモン
Trample
Tap two untapped creatures you control: This Vehicle becomes an artifact creature until end of turn.
5 /
5
Catapult Fodder / 2B
Creature — Zombieアンコモン
At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform this creature.
1 /
5
Catapult Captain
Creature — Zombie
, , Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.
Covert Cutpurse / 2B
Creature — Human Rogueアンコモン
When this creature enters, destroy target creature you don't control that was dealt damage this turn.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
2 /
1
Covetous Geist
Creature — Spirit Rogue
Flying, deathtouch
If Covetous Geist would be put into a graveyard from anywhere, exile it instead.
Thirst for Discovery / 2U
Instantアンコモン
Draw three cards. Then discard two cards unless you discard a basic land card.
Fell Stinger / 2B
Creature — Zombie Scorpionアンコモン
Deathtouch
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, target player draws two cards and loses 2 life.
3 /
2