ファイレクシアンMtG
戻る
クローサの拳カマール
クローサの拳カマール
/ 4GG
Legendary Creature — Human Druid
: Target land becomes a 1/1 creature until end of turn. It's still a land.
: Creatures you control get +3/+3 and gain trample until end of turn.
4 / 3
クローサの拳カマール
/ 4GG
Legendary Creature — Human Druid
: Target land becomes a 1/1 creature until end of turn. It's still a land.
: Creatures you control get +3/+3 and gain trample until end of turn.
4 / 3
フォーマット
スタンダード : 不可パイオニア : 不可モダン : 不可レガシー : 可能ヴィンテージ : 可能パウパー : 不可統率者戦 : 可能
デジタル専用フォーマット
アルケミー : 不可エクスプローラー : 不可ヒストリック : 不可タイムレス : 不可
カード裁定
2022/12/08
原文Lands that become creatures retain any other supertypes, card types, subtypes, and abilities they have.

2022/12/08
原文A noncreature permanent that becomes a creature can attack and its abilities can be activated only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature. Notably, if you turn a land into a creature on the turn it entered the battlefield, you won't be able to tap it for mana.

2022/12/08
原文Kamahl's last ability affects only creatures you control as it resolves. Creatures that come under your control after that point (including lands that become creatures) won't get the bonuses.

data from gatherer