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薄暮軍団の兵長
薄暮軍団の兵長
/ 1B
クリーチャー ― - 吸血鬼・兵士
威迫
, 薄暮軍団の兵長を生け贄に捧げる:ターン終了時まで、あなたがコントロールしていてトークンでないすべての吸血鬼・クリーチャーは頑強を得る。
2 / 2
薄暮軍団の兵長
/ 1B
クリーチャー ― - 吸血鬼・兵士
威迫
, 薄暮軍団の兵長を生け贄に捧げる:ターン終了時まで、あなたがコントロールしていてトークンでないすべての吸血鬼・クリーチャーは頑強を得る。
2 / 2
フォーマット
スタンダード : 不可パイオニア : 不可モダン : 不可レガシー : 可能ヴィンテージ : 可能パウパー : 不可統率者戦 : 可能
デジタル専用フォーマット
アルケミー : 不可エクスプローラー : 不可ヒストリック : 不可タイムレス : 不可
カード裁定
2023/11/10
原文If a card with persist is removed from the graveyard after it dies but before the ability trigger resolves, it won't be returned to the battlefield.

2023/11/10
原文Once persist returns the creature, it's considered a new object with no relation to the object that it was. Auras that were attached to it won't return to the battlefield. Equipment that was attached to it will remain unattached. Any counters that were on it won't be put on the new creature.

2023/11/10
原文If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. A creature's persist ability can bring it back again if its -1/-1 counters are removed this way.

2023/11/10
原文If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature as it last existed on the battlefield, and it still had -1/-1 counters on it at that point.

data from gatherer