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織り手のティムナ
織り手のティムナ
/ 1WB
伝説のクリーチャー — 人間・クレリック
絆魂
あなたの戦闘後メイン・フェイズの開始時に、あなたはX点のライフを支払ってもよい。Xはこのターンに戦闘ダメージを与えられた対戦相手の人数に等しい。そうしたなら、カードをX枚引く。
共闘(両方が共闘を持つなら、あなたは2体の統率者を使用できる。)
2 / 2
織り手のティムナ
/ 1WB
伝説のクリーチャー — 人間・クレリック
絆魂
あなたの戦闘後メイン・フェイズの開始時に、あなたはX点のライフを支払ってもよい。Xはこのターンに戦闘ダメージを与えられた対戦相手の人数に等しい。そうしたなら、カードをX枚引く。
共闘(両方が共闘を持つなら、あなたは2体の統率者を使用できる。)
2 / 2
フォーマット
スタンダード : 不可パイオニア : 不可モダン : 不可レガシー : 可能ヴィンテージ : 可能パウパー : 不可統率者戦 : 可能
デジタル専用フォーマット
アルケミー : 不可エクスプローラー : 不可ヒストリック : 不可タイムレス : 不可
カード裁定
2020/11/10
原文You must pay exactly X life or none. You can't pay less life to draw fewer cards.

2020/11/10
原文If a player was dealt combat damage and subsequently lost the game, Tymna's triggered ability counts that player to determine the value of X.

2020/11/10
原文If an effect creates an additional combat phase in a turn, it may also create an additional main phase after that combat phase. Tymna's ability triggers at the beginning of each of these postcombat main phases.

2020/11/10
原文If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

2020/11/10
原文Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

2020/11/10
原文To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

2020/11/10
原文Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

2020/11/10
原文If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

2020/11/10
原文An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

2020/11/10
原文You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

data from gatherer