Witch Hunt
Witch Hunt
/ 4R
Enchantment
Players can't gain life.
At the beginning of your upkeep, this enchantment deals 4 damage to you.
At the beginning of your end step, target opponent chosen at random gains control of this enchantment.
フォーマット
スタンダード : 不可パイオニア : 不可モダン : 不可レガシー : 可能ヴィンテージ : 可能パウパー : 不可統率者戦 : 可能
デジタル専用フォーマット
アルケミー : 不可エクスプローラー : 不可ヒストリック : 不可タイムレス : 不可
リミテッド評価値
リミテッド評価値が存在しません。
同名カード
Witch Hunt 統率者(2013年版)#133
日本語
Witch Hunt 統率者(2013年版)#133
英語
カード裁定
2013/10/17
原文Spells and abilities that would cause a player to gain life still resolve, but the life-gain part has no effect.

2013/10/17
原文Abilities that trigger whenever a player gains life can't trigger and effects that would replace gaining life with another effect won't apply because it's impossible for players to gain life.

2013/10/17
原文If an effect sets a player's life total to a specific number and that number is higher than the player's current life total, that part of the effect won't do anything. (If the number is lower than the player's current life total, the effect will work as normal.)

2013/10/17
原文To choose a target at random, all possible legal targets must have an equal chance of being chosen. There are many ways to do this, including assigning each possible legal target a number and rolling a die.

2013/10/17
原文The target is chosen at random as you put the last ability on the stack. Players can respond to this ability knowing who the target is.

2013/10/17
原文If you control Witch Hunt, you are not a legal target. If there are no legal targets available, the ability is removed from the stack and you retain control of Witch Hunt.

data from gatherer