ファイレクシアンMtG
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Stasis Snare
Stasis Snare
/ 1WW
Enchantment
Flash (You may cast this spell any time you could cast an instant.)
When Stasis Snare enters, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)
Stasis Snare
/ 1WW
Enchantment
Flash (You may cast this spell any time you could cast an instant.)
When Stasis Snare enters, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)
フォーマット
スタンダード : 可能パイオニア : 可能モダン : 可能レガシー : 可能ヴィンテージ : 可能パウパー : 不可統率者戦 : 可能
デジタル専用フォーマット
アルケミー : 不可エクスプローラー : 可能ヒストリック : 可能タイムレス : 可能
カード裁定
2015/08/25
原文If Stasis Snare leaves the battlefield before its triggered ability resolves, the target creature won't be exiled.

2015/08/25
原文Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

2015/08/25
原文If a creature token is exiled, it ceases to exist. It won't be returned to the battlefield.

2015/08/25
原文The exiled card returns to the battlefield immediately after Stasis Snare leaves the battlefield. Nothing happens between the two events, including state-based actions.

2015/08/25
原文In a multiplayer game, if Stasis Snare's owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.

data from gatherer