Carnivorous Canopy
Carnivorous Canopy
/ 2G
Sorcery
Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
フォーマット
スタンダード : 可能パイオニア : 可能モダン : 可能レガシー : 可能ヴィンテージ : 可能パウパー : 可能統率者戦 : 可能
デジタル専用フォーマット
アルケミー : 不可エクスプローラー : 可能ヒストリック : 可能タイムレス : 可能
リミテッド評価値
集計期間
2023-02-07 ~ 2023-04-18
平均確認最終ピック数
7.02(28位30種中)
デッキ色 初期手札
勝率
手持ちゲーム
勝率
勝率上昇値
ALL
49.6%25位
50.9%22位
-1.4pp21位
/ BG
49.6%23位
50.1%20位
0.1pp17位
/ RG
51.2%22位
52.5%21位
-1.9pp18位
/ UG
45.5%24位
49.4%24位
0.5pp22位
/ WG
50.2%23位
50.9%26位
-2.5pp26位
data from 17Lands
同名カード
Carnivorous Canopy ファイレクシア:完全なる統一#162
日本語
カード裁定
2023/02/04
原文To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

2023/02/04
原文You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

2023/02/04
原文If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

2023/02/04
原文An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

2023/02/04
原文Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

2023/02/04
原文If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

data from gatherer