Stall for Time
Stall for Time
/ 2W
Instant
Kicker (You may pay an additional as you cast this spell.)
Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.
フォーマット
スタンダード : 可能パイオニア : 可能モダン : 可能レガシー : 可能ヴィンテージ : 可能パウパー : 可能統率者戦 : 可能
デジタル専用フォーマット
アルケミー : 不可エクスプローラー : 可能ヒストリック : 可能タイムレス : 可能
リミテッド評価値
集計期間
2022-09-01 ~ 2022-11-15
平均確認最終ピック数
6.41(23位28種中)
デッキ色 初期手札
勝率
手持ちゲーム
勝率
勝率上昇値
ALL
52.0%26位
55.1%21位
0.1pp12位
/ WB
52.3%23位
54.3%24位
-3.8pp26位
/ WG
52.6%24位
55.2%18位
-0.8pp13位
/ WR
57.0%20位
56.8%19位
-2.7pp15位
/ WU
53.2%20位
57.0%15位
1.3pp7位
data from 17Lands
同名カード
Stall for Time 団結のドミナリア#34
日本語
カード裁定
2022/09/09
原文If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect.

2022/09/09
原文Stun counters replace untapping for any reason, including players untapping tapped permanents during their untap steps.

2022/09/09
原文If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped.

2022/09/09
原文Abilities that trigger when a permanent "becomes untapped" won't trigger if a stun counter is removed instead.

2022/09/09
原文If untapping a permanent is part of a cost (such as that of Halo Fountain's first ability), you may pay that cost by "untapping" a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid.

data from gatherer