Majestic Myriarch
Majestic Myriarch
/ 4G
Creature — Chimera
Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, this creature gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
* / *
フォーマット
スタンダード : 不可パイオニア : 可能モダン : 可能レガシー : 可能ヴィンテージ : 可能パウパー : 不可統率者戦 : 可能
デジタル専用フォーマット
アルケミー : 不可エクスプローラー : 可能ヒストリック : 可能タイムレス : 可能
同名カード
Majestic Myriarch 統率者(2020年版)#182
日本語
Majestic Myriarch 統率者(2020年版)#182
英語
Majestic Myriarch 破滅の刻#122
日本語
Majestic Myriarch 破滅の刻#122
英語
Majestic Myriarch phou#122s
英語
カード裁定
2017/07/14
原文Majestic Myriarch's first ability applies in all zones. While it's on the battlefield, it counts itself, so it'll be at least 2/2.

2017/07/14
原文Majestic Myriarch's second ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities.

2017/07/14
原文Which abilities Majestic Myriarch gains is determined as the ability resolves. They won't change even if every other creature that has the abilities leaves the battlefield or if creatures enter the battlefield or gain abilities.

2017/07/14
原文If a creature gains one of the listed abilities before Majestic Mryiarch's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, Majestic Myriarch will gain that ability.

2017/07/14
原文Multiple instances of any of the abilities Majestic Myriarch can gain are redundant.

data from gatherer