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セット:ビジョンズ
167件
スークアタの暗殺者 / 1BB
クリーチャー — 人間・暗殺者アンコモン
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
1 /
1
蜃気楼のイフリート / 2U
クリーチャー — イフリートアンコモン
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever this creature phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)
2 /
2
武勇の騎士 / 2W
クリーチャー — 人間・騎士コモン
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Each creature without flanking blocking this creature gets -1/-1 until end of turn. Activate only once each turn.
2 /
2
ヴィーアシーノの砂漠の狩人 / 1RR
クリーチャー — トカゲ・戦士アンコモン
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
4 /
2
ドワーフ自警団 / 2R
クリーチャー — ドワーフコモン
Whenever this creature attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
2 /
2
怒り狂うゴリラ / 2R
クリーチャー — 類人猿コモン
Whenever this creature blocks or becomes blocked, it gets +2/-2 until end of turn.
2 /
3
ウークタビー・オランウータン / 2G
クリーチャー — 類人猿アンコモン
When this creature enters, destroy target artifact.
2 /
2
孤独の都 / 2G
エンチャントレア
Players can cast spells and activate abilities only during their own turns.
宿命の戦い / 1WB
エンチャントレア
White creatures you control have protection from black.
Black creatures you control have protection from white.
大クラゲ / 2U
クリーチャー — クラゲコモン
When this creature enters, return target creature to its owner's hand.
2 /
2
雲の精霊 / 2U
クリーチャー — エレメンタルコモン
Flying
This creature can block only creatures with flying.
2 /
3
平衡 / 2W
エンチャントレア
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
嵐のドレイク / 1WU
クリーチャー — ドレイクアンコモン
Flying, vigilance
2 /
2
導きの聖霊 / 1WU
クリーチャー — 天使・スピリットレア
Flying
: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.
1 /
2
再帰 / 1UU
ソーサリーコモン
Return two target creatures to their owners' hands.
ネクロマンシー / 2B
エンチャントアンコモン
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
霧の騎士 / 2U
クリーチャー — 人間・騎士コモン
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When this creature enters, you may pay . If you don't, destroy target Knight and it can't be regenerated.
2 /
2
土地の荒廃 / 1BB
エンチャントアンコモン
At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land of their choice. This enchantment deals 2 damage to each player who sacrificed a Plains this way.
テフェリーの儀杖兵 / 2W
クリーチャー — 人間・騎士アンコモン
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: This creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
2 /
2
熱波 / 2R
エンチャントアンコモン
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Blue creatures can't block creatures you control.
Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.
夜のとばり / 1BB
エンチャントアンコモン
Each land is a Swamp in addition to its other land types.
墓所のネズミ / 2B
クリーチャー — ネズミコモン
: This creature deals X damage to each creature and each player. Spend only black mana on X.
1 /
1
ドラゴンの仮面 / 3
アーティファクトアンコモン
, : Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)
下降気流 / 2G
エンチャントレア
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Creatures with flying can't attack or block, and their activated abilities with in their costs can't be activated.
スークアタの槍騎兵 / 2R
クリーチャー — 人間・騎士コモン
Haste
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
2 /
2
イボイノシシ / 1GG
クリーチャー — 猪コモン
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3 /
2
テフェリーの世界 / 1UU
ワールド・エンチャントレア
At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
ニシキヘビ / 1BB
クリーチャー — 蛇コモン
3 /
2
ジャムーラン・ライオン / 2W
クリーチャー — 猫コモン
, : Target creature can't block this turn.
3 /
1
気流の激変 / 2G
インスタントアンコモン
Attacking creatures with flying get -2/-2 and lose flying until end of turn.
ムンドゥングー / 1UB
クリーチャー — 人間・ウィザードアンコモン
: Counter target spell unless its controller pays and 1 life.
1 /
1
軍隊蟻 / 1BR
クリーチャー — 昆虫アンコモン
, Sacrifice a land: Destroy target land.
1 /
1
戦士の誉れ / 2W
インスタントコモン
Creatures you control get +1/+1 until end of turn.
強要 / 2B
ソーサリーコモン
Target opponent reveals their hand. You choose a card from it. That player discards that card.
硫黄の噴気孔 / 2R
インスタントコモン
Target player can't play lands this turn.
Draw a card at the beginning of the next turn's upkeep.
ザルファーの聖戦士 / 1WW
クリーチャー — 人間・騎士レア
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to this creature this turn is dealt to any target instead.
2 /
2