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セット:Summer Magic
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Righteousness
/
Instant
レア
Target blocking creature gets +7/+7 until end of turn.
Unholy Strength
/
Enchantment — Aura
コモン
Enchant creature
Enchanted creature gets +2/+1.
Evil Presence
/
Enchantment — Aura
アンコモン
Enchant land
Enchanted land is a Swamp.
White Ward
/
Enchantment — Aura
アンコモン
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove this Aura.
The Rack
/
Artifact
アンコモン
As this artifact enters, choose an opponent.
At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is 3 minus the number of cards in their hand.
Reconstruction
/
Sorcery
コモン
Return target artifact card from your graveyard to your hand.
Healing Salve
/
Instant
コモン
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Swords to Plowshares
/
Instant
アンコモン
Exile target creature. Its controller gains life equal to its power.
Meekstone
/
Artifact
レア
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Ivory Tower
/
Artifact
レア
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Burrowing
/
Enchantment — Aura
アンコモン
Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Deathlace
/
Instant
レア
Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)
Holy Armor
/
Enchantment — Aura
コモン
Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +0/+1 until end of turn.
Mons's Goblin Raiders
/
Creature — Goblin
コモン
1 /
1
Iron Star
/
Artifact
アンコモン
Whenever a player casts a red spell, you may pay
. If you do, you gain 1 life.
Wooden Sphere
/
Artifact
アンコモン
Whenever a player casts a green spell, you may pay
. If you do, you gain 1 life.
Black Ward
/
Enchantment — Aura
アンコモン
Enchant creature
Enchanted creature has protection from black. This effect doesn't remove this Aura.
Spell Blast
/
Instant
コモン
Counter target spell with mana value X. (For example, if that spell's mana cost is
, X is 5.)
Thoughtlace
/
Instant
レア
Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
Kird Ape
/
Creature — Ape
コモン
This creature gets +1/+2 as long as you control a Forest.
1 /
1
Lifelace
/
Instant
レア
Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
Earthquake
/
Sorcery
レア
Earthquake deals X damage to each creature without flying and each player.
Weakness
/
Enchantment — Aura
コモン
Enchant creature
Enchanted creature gets -2/-1.
Raise Dead
/
Sorcery
コモン
Return target creature card from your graveyard to your hand.
Living Artifact
/
Enchantment — Aura
レア
Enchant artifact
Whenever you're dealt damage, put that many vitality counters on this Aura.
At the beginning of your upkeep, you may remove a vitality counter from this Aura. If you do, you gain 1 life.
Green Ward
/
Enchantment — Aura
アンコモン
Enchant creature
Enchanted creature has protection from green. This effect doesn't remove this Aura.
Library of Leng
/
Artifact
アンコモン
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Contract from Below
/
Sorcery
レア
Remove this card from your deck before playing if you're not playing for ante.
Discard your hand, ante the top card of your library, then draw seven cards.
Tunnel
/
Instant
アンコモン
Destroy target Wall. It can't be regenerated.
Flight
/
Enchantment — Aura
コモン
Enchant creature
Enchanted creature has flying.
Throne of Bone
/
Artifact
アンコモン
Whenever a player casts a black spell, you may pay
. If you do, you gain 1 life.
Soul Net
/
Artifact
アンコモン
Whenever a creature dies, you may pay
. If you do, you gain 1 life.
Savannah Lions
/
Creature — Cat
レア
2 /
1
Howl from Beyond
/
Instant
コモン
Target creature gets +X/+0 until end of turn.
Jump
/
Instant
コモン
Target creature gains flying until end of turn.
Fireball
/
Sorcery
コモン
This spell costs
more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
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