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レアリティ:アンコモン セット:Shadows over Innistrad Remastered
93件
Erdwal Illuminator / 1U
Creature — Spiritアンコモン
Flying
Whenever you investigate for the first time each turn, investigate an additional time.
1 /
3
Ongoing Investigation / 1U
Enchantmentアンコモン
Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
, Exile a creature card from your graveyard: Investigate. You gain 2 life.
Thermo-Alchemist / 1R
Creature — Human Shamanアンコモン
Defender
: This creature deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap this creature.
0 /
3
Manic Scribe / 1U
Creature — Human Wizardアンコモン
When this creature enters, each opponent mills three cards.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.
0 /
3
Noose Constrictor / 1G
Creature — Snakeアンコモン
Reach
Discard a card: This creature gets +1/+1 until end of turn.
2 /
2
Blessed Alliance / 1W
Instantアンコモン
Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player gains 4 life.
• Untap up to two target creatures.
• Target opponent sacrifices an attacking creature of their choice.
Fleeting Memories / 2U
Enchantmentアンコモン
When this enchantment enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, target player mills three cards.
Nebelgast Herald / 2U
Creature — Spiritアンコモン
Flash
Flying
Whenever this creature or another Spirit you control enters, tap target creature an opponent controls.
2 /
1
Ulrich's Kindred / 2R
Creature — Wolfアンコモン
Trample
: Target attacking Wolf or Werewolf gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
3 /
2
Clear Shot / 2G
Instantアンコモン
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Geier Reach Bandit / 2R
Creature — Human Rogue Werewolfアンコモン
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
3 /
2
Vildin-Pack Alpha
Creature — Werewolf
Whenever a Werewolf you control enters, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Anguished Unmaking / 1WB
Instantアンコモン
Exile target nonland permanent. You lose 3 life.
Pieces of the Puzzle / 2U
Sorceryアンコモン
Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.
Stensia Masquerade / 2R
Enchantmentアンコモン
Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Howlpack Resurgence / 2G
Enchantmentアンコモン
Flash
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
Pick the Brain / 2B
Sorceryアンコモン
Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles.
Hope Against Hope / 2W
Enchantment — Auraアンコモン
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
As long as enchanted creature is a Human, it has first strike.
Kindly Stranger / 2B
Creature — Humanアンコモン
Delirium — : Transform this creature. Activate only if there are four or more card types among cards in your graveyard.
2 /
3
Demon-Possessed Witch
Creature — Human Shaman
When this creature transforms into Demon-Possessed Witch, you may destroy target creature.
Mournwillow / 1BG
Creature — Plant Skeletonアンコモン
Haste
Delirium — When this creature enters, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.
3 /
2
Graf Mole / 2G
Creature — Mole Beastアンコモン
Whenever you sacrifice a Clue, you gain 3 life.
2 /
4
Cryptolith Fragment / 3
Artifactアンコモン
This artifact enters tapped.
: Add one mana of any color. Each player loses 1 life.
At the beginning of your upkeep, if each player has 10 or less life, transform this artifact.
Aurora of Emrakul
Creature — Eldrazi Reflection
Flying, deathtouch
Whenever this creature attacks, each opponent loses 3 life.
Fiery Temper / 1RR
Instantアンコモン
Fiery Temper deals 3 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Crawling Sensation / 2G
Enchantmentアンコモン
At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
Uncaged Fury / 2R
Instantアンコモン
Target creature gets +1/+1 and gains double strike until end of turn.
Ironclad Slayer / 2W
Creature — Human Warriorアンコモン
When this creature enters, you may return target Aura or Equipment card from your graveyard to your hand.
3 /
2
Harvest Hand / 3
Artifact Creature — Scarecrowアンコモン
When this creature dies, return it to the battlefield transformed under your control.
2 /
2
Scrounged Scythe
Artifact — Equipment
Equipped creature gets +1/+1.
As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Spectral Shepherd / 2W
Creature — Spiritアンコモン
Flying
: Return target Spirit you control to its owner's hand.
2 /
2
Shrill Howler / 2G
Creature — Werewolf Horrorアンコモン
Creatures with power less than this creature's power can't block it.
: Transform this creature.
3 /
1
Howling Chorus
Creature — Eldrazi Werewolf
Creatures with power less than this creature's power can't block it.
Whenever this creature deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token.
Shreds of Sanity / 2R
Sorceryアンコモン
Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.
Ulvenwald Mysteries / 2G
Enchantmentアンコモン
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Soul Separator / 3
Artifactアンコモン
, , Sacrifice this artifact: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
Stromkirk Occultist / 2R
Creature — Vampire Horrorアンコモン
Trample
Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3 /
2
Murderer's Axe / 4
Artifact — Equipmentアンコモン
Equipped creature gets +2/+2.
Equip—Discard a card.
Accursed Witch / 3B
Creature — Human Shamanアンコモン
Spells your opponents cast that target this creature cost less to cast.
When this creature dies, return it to the battlefield transformed under your control attached to target opponent.
4 /
2
Infectious Curse
Enchantment — Aura Curse
Enchant player
Spells you cast that target enchanted player cost less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
Blood Mist / 3R
Enchantmentアンコモン
At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Courageous Outrider / 3W
Creature — Human Scoutアンコモン
When this creature enters, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
3 /
4