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Ethereal Armor / W
Enchantment — Auraコモン
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Isolate / W
Instantレア
Exile target permanent with mana value 1.
Wild Slash / R
Instantアンコモン
Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.
Wild Slash deals 2 damage to any target.
Silkwrap / 1W
Enchantmentアンコモン
When this enchantment enters, exile target creature with mana value 3 or less an opponent controls until this enchantment leaves the battlefield. (That creature returns under its owner's control.)
Searing Blood / RR
Instantアンコモン
Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.
Hidden Strings / 1U
Sorceryコモン
You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Lurrus of the Dream-Den / 1WBWB
Legendary Creature — Cat Nightmareレア
Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Lifelink
Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
3 /
2
Spell Queller / 1WU
Creature — Spiritレア
Flash
Flying
When this creature enters, exile target spell with mana value 4 or less.
When this creature leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.
2 /
3
Chandra, Torch of Defiance / 2RR
Legendary Planeswalker — Chandra神話レア
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent.
+1: Add .
−3: Chandra deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
忠誠度:4
Approach of the Second Sun / 6W
Sorceryレア
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.