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Temple of Enlightenment
Landレア
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .
Temple of Plenty
Landレア
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .
Labyrinth of Skophos
Landレア
: Add .
, : Remove target attacking or blocking creature from combat.
Temple of Deceit
Landレア
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .
Temple of Abandon
Landレア
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .
Temple of Malice
Landレア
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .
Purphoros's Intervention / XR
Sorceryレア
Choose one —
• Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.
• Purphoros's Intervention deals twice X damage to target creature or planeswalker.
Shadowspear / 1
Legendary Artifact — Equipmentレア
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Erebos's Intervention / XB
Instantレア
Choose one —
• Target creature gets -X/-X until end of turn. You gain X life.
• Exile up to twice X target cards from graveyards.
Nylea's Intervention / XGG
Sorceryレア
Choose one —
• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.
• Nylea's Intervention deals twice X damage to each creature with flying.
Bronzehide Lion / GW
Creature — Catレア
: This creature gains indestructible until end of turn.
When this creature dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
3 /
3
Eidolon of Obstruction / 1W
Enchantment Creature — Spiritレア
First strike
Loyalty abilities of planeswalkers your opponents control cost more to activate.
2 /
1
Thassa's Intervention / XUU
Instantレア
Choose one —
• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.
• Counter target spell unless its controller pays twice .
Gallia of the Endless Dance / RG
Legendary Creature — Satyrレア
Haste
Other Satyrs you control get +1/+1 and have haste.
Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
2 /
2
Underworld Breach / 1R
Enchantmentレア
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
Heliod's Intervention / XWW
Instantレア
Choose one —
• Destroy X target artifacts and/or enchantments.
• Target player gains twice X life.
Protean Thaumaturge / 1U
Creature — Human Wizardレア
Constellation — Whenever an enchantment you control enters, you may have this creature become a copy of another target creature, except it has this ability.
1 /
1
Thassa's Oracle / UU
Creature — Merfolk Wizardレア
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
1 /
3
Aphemia, the Cacophony / 1B
Legendary Enchantment Creature — Harpyレア
Flying
At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
2 /
1
Dryad of the Ilysian Grove / 2G
Enchantment Creature — Nymph Dryadレア
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
2 /
4
Setessan Champion / 2G
Creature — Human Warriorレア
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.
1 /
3
Storm Herald / 2R
Creature — Human Shamanレア
Haste
When this creature enters, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
3 /
2
Dalakos, Crafter of Wonders / 1UR
Legendary Creature — Merfolk Artificerレア
: Add . Spend this mana only to cast artifact spells or activate abilities of artifacts.
Equipped creatures you control have flying and haste.
2 /
4
Taranika, Akroan Veteran / 1WW
Legendary Creature — Human Soldierレア
Vigilance
Whenever Taranika attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
3 /
3
The First Iroan Games / 2G
Enchantment — Sagaレア
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create a 1/1 white Human Soldier creature token.
II — Put three +1/+1 counters on target creature you control.
III — If you control a creature with power 4 or greater, draw two cards.
IV — Create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")
Phoenix of Ash / 1RR
Creature — Phoenixレア
Flying, haste
: This creature gets +2/+0 until end of turn.
Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with a +1/+1 counter on it.
2 /
2
Woe Strider / 2B
Creature — Horrorレア
When this creature enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
3 /
2
Kunoros, Hound of Athreos / 1WB
Legendary Creature — Dogレア
Vigilance, menace, lifelink
Creature cards in graveyards can't enter the battlefield.
Players can't cast spells from graveyards.
3 /
3
Nadir Kraken / 1UU
Creature — Krakenレア
Whenever you draw a card, you may pay . If you do, put a +1/+1 counter on this creature and create a 1/1 blue Tentacle creature token.
2 /
3
Idyllic Tutor / 2W
Sorceryレア
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Wavebreak Hippocamp / 2U
Enchantment Creature — Horse Fishレア
Whenever you cast your first spell during each opponent's turn, draw a card.
2 /
2
Treacherous Blessing / 2B
Enchantmentレア
When this enchantment enters, draw three cards.
Whenever you cast a spell, you lose 1 life.
When this enchantment becomes the target of a spell or ability, sacrifice it.
Tymaret Calls the Dead / 2B
Enchantment — Sagaレア
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
III — You gain X life and scry X, where X is the number of Zombies you control.
Atris, Oracle of Half-Truths / 2UB
Legendary Creature — Human Advisorレア
Menace
When Atris enters, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
3 /
2
Haktos the Unscarred / RRWW
Legendary Creature — Human Warriorレア
Haktos attacks each combat if able.
As Haktos enters, choose 2, 3, or 4 at random.
Haktos has protection from each mana value other than the chosen number.
6 /
1
The Akroan War / 3R
Enchantment — Sagaレア
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of target creature for as long as this Saga remains on the battlefield.
II — Until your next turn, creatures your opponents control attack each combat if able.
III — Each tapped creature deals damage to itself equal to its power.