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Circle of Dreams Druid / GGG
Creature — Elf Druidレア
: Add for each creature you control.
2 /
1
Skyclave Relic / 3
Artifactレア
Kicker
Indestructible
When this artifact enters, if it was kicked, create two tapped tokens that are copies of this artifact.
: Add one mana of any color.
Soul Transfer / 1BB
Sorceryレア
Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both instead.
• Exile target creature or planeswalker.
• Return target creature or planeswalker card from your graveyard to your hand.
Lavabrink Venturer / 2W
Creature — Human Soldierレア
As this creature enters, choose odd or even. (Zero is even.)
This creature has protection from each mana value of the chosen quality.
3 /
3
Teferi, Time Raveler / 1WU
Legendary Planeswalker — Teferiレア
Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
忠誠度:4
Blood Moon / 2R
Enchantmentレア
Nonbasic lands are Mountains.
Croaking Counterpart / 1GU
Sorceryレア
Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Bloodline Culling / 1BB
Instantレア
Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
Royal Assassin / 1BB
Creature — Human Assassinレア
: Destroy target tapped creature.
1 /
1
Curse of Hospitality / 2R
Enchantment — Aura Curseレア
Enchant player
Creatures attacking enchanted player have trample.
Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.
Simian Simulacrum / 3
Artifact Creature — Apeレア
When this creature enters, put two +1/+1 counters on target creature you control.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2 /
1
Tatsunari, Toad Rider / 2B
Legendary Creature — Human Ninjaレア
Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."
: Tatsunari and target Frog you control can't be blocked this turn except by creatures with flying or reach.
3 /
3
Veinwitch Coven / 2B
Creature — Vampire Warlockレア
Menace
Whenever you gain life, you may pay . If you do, return target creature card from your graveyard to your hand.
3 /
3
Yusri, Fortune's Flame / 1UR
Legendary Creature — Efreetレア
Flying
Whenever Yusri attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.
2 /
3
Inspired Idea / 2U
Sorceryレア
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]
Voidslime / GUU
Instantレア
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Pestilent Cauldron / 2B
Artifactレア
, Discard a card: Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
, : Each opponent mills cards equal to the amount of life you gained this turn.
, : Exile four target cards from a single graveyard. Draw a card.
Restorative Burst / 3GG
Sorcery
Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst.
Generous Gift / 2W
Instantレア
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Prismari Command / 1UR
Instantレア
Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact.
Idyllic Tutor / 2W
Sorceryレア
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Sequence Engine / 2G
Artifactレア
, : Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery.
Silverblade Paladin / 1WW
Creature — Human Knightレア
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, both creatures have double strike.
2 /
2
Extraction Specialist / 2W
Creature — Human Rogueレア
Lifelink
When this creature enters, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control this creature.
3 /
2
Sea-Dasher Octopus / 1UU
Creature — Octopusレア
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature deals combat damage to a player, draw a card.
2 /
2
Wedding Announcement / 2W
Enchantmentレア
At the beginning of your end step, put an invitation counter on this enchantment. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if this enchantment has three or more invitation counters on it, transform it.
Wedding Festivity
Enchantment
Creatures you control get +1/+1.
Rings of Brighthearth / 3
Artifactレア
Whenever you activate an ability, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.
Sporeweb Weaver / 2G
Creature — Spiderレア
Reach, hexproof from blue
Whenever this creature is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.
1 /
4
Wish / 2R
Sorceryレア
You may play a card you own from outside the game this turn.
Storm Herald / 2R
Creature — Human Shamanレア
Haste
When this creature enters, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
3 /
2
Giant Badger / 1GG
Creature — Badgerレア
Whenever this creature blocks, it gets +2/+2 until end of turn.
2 /
2
Mirran Crusader / 1WW
Creature — Human Knightレア
Double strike, protection from black and from green
2 /
2
Augmenter Pugilist / 1GG
Creature — Troll Druidレア
Trample
As long as you control eight or more lands, this creature gets +5/+5.
3 /
3
Echoing Equation / 3UU
Sorcery
Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.
Sanguine Spy / 2B
Creature — Vampire Rogueレア
Menace, lifelink
, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.
2 /
3
Monologue Tax / 2W
Enchantmentレア
Whenever an opponent casts their second spell each turn, you create a Treasure token.
Taranika, Akroan Veteran / 1WW
Legendary Creature — Human Soldierレア
Vigilance
Whenever Taranika attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
3 /
3
The Celestus / 3
Legendary Artifactレア
If it's neither day nor night, it becomes day as The Celestus enters.
: Add one mana of any color.
, : If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.