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Arch of Orazca
Landレア
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add .
, : Draw a card. Activate only if you have the city's blessing.
Evolving Wilds
Landコモン
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Silent Gravestone / 1
Artifactレア
Cards in graveyards can't be the targets of spells or abilities.
, : Exile this artifact and all cards from all graveyards. Draw a card.
Dead Man's Chest / 1B
Enchantment — Auraレア
Enchant creature an opponent controls
When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Deeproot Elite / 1G
Creature — Merfolk Warriorレア
Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.
1 /
1
Siegehorn Ceratops / GW
Creature — Dinosaurレア
Enrage — Whenever this creature is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)
2 /
2
Dire Fleet Poisoner / 1B
Creature — Human Pirateレア
Flash
Deathtouch
When this creature enters, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
2 /
2
Sphinx's Decree / 1W
Sorceryレア
Each opponent can't cast instant or sorcery spells during that player's next turn.
Path of Mettle / RW
Legendary Enchantmentレア
When Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Metzali, Tower of Triumph
Legendary Land
(Transforms from Path of Mettle.)
: Add one mana of any color.
, : Metzali deals 2 damage to each opponent.
, : Choose a creature at random that attacked this turn. Destroy that creature.
Silvergill Adept / 1U
Creature — Merfolk Wizardアンコモン
As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay .
When this creature enters, draw a card.
2 /
1
Dire Fleet Daredevil / 1R
Creature — Human Pirateレア
First strike
When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
2 /
1
Warkite Marauder / 1U
Creature — Human Pirateレア
Flying
Whenever this creature attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
2 /
1
Timestream Navigator / 1U
Creature — Human Pirate Wizard神話レア
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
, , Put this creature on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.
1 /
1
Tilonalli's Summoner / 1R
Creature — Human Shamanレア
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever this creature attacks, you may pay . If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
1 /
1
Paladin of Atonement / 1W
Creature — Vampire Knightレア
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its toughness.
1 /
1
Azor's Gateway / 2
Legendary Artifact神話レア
, : Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
Sanctum of the Sun
Legendary Land
(Transforms from Azor's Gateway.)
: Add X mana of any one color, where X is your life total.
Release to the Wind / 2U
Instantレア
Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
Wayward Swordtooth / 2G
Creature — Dinosaurレア
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
This creature can't attack or block unless you have the city's blessing.
5 /
5
Blood Sun / 2R
Enchantmentレア
When this enchantment enters, draw a card.
All lands lose all abilities except mana abilities.
Admiral's Order / 1UU
Instantレア
Raid — If you attacked this turn, you may pay rather than pay this spell's mana cost.
Counter target spell.
Hadana's Climb / 1GU
Legendary Enchantmentレア
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.
Winged Temple of Orazca
Legendary Land
(Transforms from Hadana's Climb.)
: Add one mana of any color.
, : Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.
Slaughter the Strong / 1WW
Sorceryレア
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Radiant Destiny / 2W
Enchantmentレア
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
Protean Raider / 1UR
Creature — Shapeshifter Pirateレア
Raid — If you attacked this turn, you may have this creature enter as a copy of any creature on the battlefield.
2 /
2
Vona's Hunger / 2B
Instantレア
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Each opponent sacrifices a creature of their choice. If you have the city's blessing, instead each opponent sacrifices half the creatures they control of their choice, rounded up.
Induced Amnesia / 2U
Enchantmentレア
When this enchantment enters, target player exiles all cards from their hand face down, then draws that many cards.
When this enchantment is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.
Captain's Hook / 3
Artifact — Equipmentレア
Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.
Whenever this Equipment becomes unattached from a permanent, destroy that permanent.
Equip
Jadelight Ranger / 1GG
Creature — Merfolk Scout Rangerレア
When this creature enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
2 /
1
Tomb Robber / 2B
Creature — Human Pirateレア
Menace
, Discard a card: This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
1 /
1
Profane Procession / 1WB
Legendary Enchantmentレア
: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.
Tomb of the Dusk Rose
Legendary Land
(Transforms from Profane Procession.)
: Add one mana of any color.
, : Put a creature card exiled with this permanent onto the battlefield under your control.
Journey to Eternity / 1BG
Legendary Enchantment — Auraレア
Enchant creature you control
When enchanted creature dies, return it to the battlefield under your control, then return this card to the battlefield transformed under your control.
Atzal, Cave of Eternity
Legendary Land
(Transforms from Journey to Eternity.)
: Add one mana of any color.
, : Return target creature card from your graveyard to the battlefield.
Kumena, Tyrant of Orazca / 1GU
Legendary Creature — Merfolk Shaman神話レア
Tap another untapped Merfolk you control: Kumena can't be blocked this turn.
Tap three untapped Merfolk you control: Draw a card.
Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
2 /
4
World Shaper / 3G
Creature — Merfolk Shamanレア
Whenever this creature attacks, you may mill three cards.
When this creature dies, return all land cards from your graveyard to the battlefield tapped.
3 /
3
Twilight Prophet / 2BB
Creature — Vampire Cleric神話レア
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
2 /
4
Seafloor Oracle / 2UU
Creature — Merfolk Wizardレア
Whenever a Merfolk you control deals combat damage to a player, draw a card.
2 /
3
Kumena's Awakening / 2UU
Enchantmentレア
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.