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Lindblum, Industrial Regency / 2R
Land — Townレア
This land enters tapped.
: Add .
Mage Siege
Instant — Adventure
Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Clive's Hideaway
Land — Townレア
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
: Add .
, : You may play the exiled card without paying its mana cost if you control four or more legendary creatures.
Zanarkand, Ancient Metropolis / 4GG
Land — Townレア
This land enters tapped.
: Add .
Lasting Fayth
Sorcery — Adventure
Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
Jidoor, Aristocratic Capital / 4UU
Land — Townレア
This land enters tapped.
: Add .
Overture
Sorcery — Adventure
Target opponent mills half their library, rounded down. (Then exile this card. You may play the land later from exile.)
Ishgard, the Holy See / 3WW
Land — Townレア
This land enters tapped.
: Add .
Faith & Grief
Sorcery — Adventure
Return up to two target artifact and/or enchantment cards from your graveyard to your hand. (Then exile this card. You may play the land later from exile.)
Starting Town
Land — Townレア
This land enters tapped unless it's your first, second, or third turn of the game.
: Add .
, Pay 1 life: Add one mana of any color.
Midgar, City of Mako / 2B
Land — Townレア
This land enters tapped.
: Add .
Reactor Raid
Sorcery — Adventure
You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)
Balamb Garden, SeeD Academy
Land — Townレア
This land enters tapped.
: Add or .
, : Transform this land. This ability costs less to activate for each other Town you control.
Balamb Garden, Airborne
Legendary Artifact — Vehicle
Flying
Whenever Balamb Garden attacks, draw a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Cecil, Dark Knight / B
Legendary Creature — Human Knightレア
Deathtouch
Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
2 /
3
Cecil, Redeemed Paladin
Legendary Creature — Human Knight
Lifelink
Protect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
Excalibur II / 1
Legendary Artifact — Equipmentレア
Whenever you gain life, put a charge counter on Excalibur II.
Equipped creature gets +1/+1 for each charge counter on Excalibur II.
Equip
Louisoix's Sacrifice / U
Instantレア
As an additional cost to cast this spell, sacrifice a legendary creature or pay .
Counter target activated ability, triggered ability, or noncreature spell.
Stiltzkin, Moogle Merchant / W
Legendary Creature — Moogleレア
Lifelink
, : Target opponent gains control of another target permanent you control. If they do, you draw a card.
1 /
2
Raubahn, Bull of Ala Mhigo / 1R
Legendary Creature — Human Warriorレア
Ward—Pay life equal to Raubahn's power.
Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.
2 /
2
From Father to Son / 1W
Sorceryレア
Search your library for a Vehicle card, reveal it, and put it into your hand. If this spell was cast from a graveyard, put that card onto the battlefield instead. Then shuffle.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Tifa Lockhart / 1G
Legendary Creature — Human Monkレア
Trample
Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
1 /
2
Summon: Brynhildr / 1R
Enchantment Creature — Saga Knightレア
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card.
II, III — Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn.
2 /
1
Esper Origins / 1G
Sorceryレア
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Summon: Esper Maduin
Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Reveal the top card of your library. If it's a permanent card, put it into your hand.
II — Add .
III — Other creatures you control get +2/+2 and gain trample until end of turn.
Astrologian's Planisphere / 1U
Artifact — Equipmentレア
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature."
Diana — Equip
Hope Estheim / WU
Legendary Creature — Human Wizardレア
Lifelink
At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.
2 /
2
Golbez, Crystal Collector / UB
Legendary Creature — Human Wizardレア
Whenever an artifact you control enters, surveil 1.
At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.
1 /
4
The Wandering Minstrel / GU
Legendary Creature — Human Bardレア
Lands you control enter untapped.
The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.
: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
1 /
3
Jill, Shiva's Dominant / 2U
Legendary Creature — Human Noble Warriorレア
When Jill enters, return up to one other target nonland permanent to its owner's hand.
, : Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
2 /
2
Shiva, Warden of Ice
Legendary Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Mesmerize — Target creature can't be blocked this turn.
III — Cold Snap — Tap all lands your opponents control. Exile Shiva, then return it to the battlefield (front face up).
Zell Dincht / 2R
Legendary Creature — Human Monkレア
You may play an additional land on each of your turns.
Zell Dincht gets +1/+0 for each land you control.
At the beginning of your end step, return a land you control to its owner's hand.
0 /
3
Venat, Heart of Hydaelyn / 1WW
Legendary Creature — Elder Wizardレア
Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn.
Hero's Sundering — , : Exile target nonland permanent. Transform Venat. Activate only as a sorcery.
3 /
3
Hydaelyn, the Mothercrystal
Legendary Creature — God
Indestructible
Blessing of Light — At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control. Until your next turn, it gains indestructible. If that creature is legendary, draw a card.
Serah Farron / 1GW
Legendary Creature — Human Citizenレア
The first legendary creature spell you cast each turn costs less to cast.
At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron.
2 /
2
Crystallized Serah
Legendary Artifact
The first legendary creature spell you cast each turn costs less to cast.
Legendary creatures you control get +2/+2.
Kain, Traitorous Dragoon / 2B
Legendary Creature — Human Knightレア
Jump — During your turn, Kain has flying.
Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.
2 /
4
Vaan, Street Thief / 2R
Legendary Creature — Human Scoutレア
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
2 /
2
Firion, Wild Rose Warrior / 2R
Legendary Creature — Human Rebel Warriorレア
Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost less to activate." Sacrifice that token at the beginning of the next upkeep.
3 /
3
The Masamune / 3
Legendary Artifact — Equipmentレア
As long as equipped creature is attacking, it has first strike and must be blocked if able.
Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."
Equip
Matoya, Archon Elder / 2U
Legendary Creature — Human Warlockレア
Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.)
1 /
4
Ninja's Blades / 2B
Artifact — Equipmentレア
Job select
Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value."
Mutsunokami — Equip
Balthier and Fran / 1RG
Legendary Creature — Human Rabbitレア
Reach
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay . If you do, after this phase, there is an additional combat phase.
4 /
3
Aerith Gainsborough / 2W
Legendary Creature — Human Clericレア
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
2 /
2
Joshua, Phoenix's Dominant / 1RW
Legendary Creature — Human Noble Wizardレア
When Joshua enters, discard up to two cards, then draw that many cards.
, : Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
3 /
4
Phoenix, Warden of Fire
Legendary Enchantment Creature — Saga Phoenix
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Rising Flames — Phoenix deals 2 damage to each opponent.
III — Flames of Rebirth — Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up).
Flying, lifelink
The Earth Crystal / 2GG
Legendary Artifactレア
Green spells you cast cost less to cast.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
, : Distribute two +1/+1 counters among one or two target creatures you control.
Jecht, Reluctant Guardian / 3B
Legendary Creature — Human Warriorレア
Menace
Whenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control.
4 /
3
Braska's Final Aeon
Legendary Enchantment Creature — Saga Nightmare
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Jecht Beam — Each opponent discards a card and you draw a card.
III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice.
Menace