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Venat, Heart of Hydaelyn / 1WW
Legendary Creature — Elder Wizardレア
Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn.
Hero's Sundering — , : Exile target nonland permanent. Transform Venat. Activate only as a sorcery.
3 /
3
┗
Hydaelyn, the Mothercrystal
Legendary Creature — God
Indestructible
Blessing of Light — At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control. Until your next turn, it gains indestructible. If that creature is legendary, draw a card.
The Lunar Whale / 3U
Legendary Artifact — Vehicleレア
Flying
You may look at the top card of your library any time.
As long as The Lunar Whale attacked this turn, you may play the top card of your library.
Crew 1
3 /
5
Clive's Hideaway
Land — Townレア
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
: Add .
, : You may play the exiled card without paying its mana cost if you control four or more legendary creatures.
Clive, Ifrit's Dominant / 4RR
Legendary Creature — Human Noble Warrior神話レア
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)
, : Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
5 /
5
┗
Ifrit, Warden of Inferno
Legendary Enchantment Creature — Saga Demon
(As this Saga enters and after your draw step, add a lore counter.)
I — Lunge — Ifrit fights up to one other target creature.
II, III — Brimstone — Add . If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up).
Zanarkand, Ancient Metropolis
Land — Townレア
This land enters tapped.
: Add .
┗
Lasting Fayth / 4GG
Sorcery — Adventure
Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
Vincent Valentine / 2BB
Legendary Creature — Assassinレア
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
Whenever Vincent Valentine attacks, you may transform it.
2 /
2
┗
Galian Beast
Legendary Creature — Werewolf Beast
Trample, lifelink
When Galian Beast dies, return it to the battlefield tapped (front face up).
Kefka, Court Mage / 2UBR
Legendary Creature — Human Wizard神話レア
Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.
: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.
4 /
5
┗
Kefka, Ruler of Ruin
Legendary Creature — Avatar Wizard
Flying
Whenever an opponent loses life during your turn, you draw that many cards.
Ardyn, the Usurper / 5BBB
Legendary Creature — Elder Human Nobleレア
Demons you control have menace, lifelink, and haste.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
4 /
4
Noctis, Prince of Lucis / 1WUB
Legendary Creature — Human Nobleレア
Lifelink
You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it.
4 /
3
A Realm Reborn / 4GG
Enchantmentレア
Other permanents you control have ": Add one mana of any color."
Zodiark, Umbral God / BBBBB
Legendary Creature — Godレア
Indestructible
When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down.
Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.
5 /
5
Triple Triad / 3RRR
Enchantmentレア
At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs.
Firion, Wild Rose Warrior / 2R
Legendary Creature — Human Rebel Warriorレア
Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost less to activate." Sacrifice that token at the beginning of the next upkeep.
3 /
3
Absolute Virtue / 6WU
Legendary Creature — Avatar Warrior神話レア
This spell can't be countered.
Flying
You have protection from each of your opponents. (You can't be dealt damage, enchanted, or targeted by anything controlled by your opponents.)
8 /
8
Ultima, Origin of Oblivion / 5
Legendary Creature — Godレア
Flying
Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has ": Add ."
Whenever you tap a land for , add an additional .
4 /
4
Zenos yae Galvus / 3BB
Legendary Creature — Human Noble Warriorレア
My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
4 /
4
┗
Shinryu, Transcendent Rival
Legendary Creature — Dragon
Flying
As this creature transforms into Shinryu, choose an opponent.
Burning Chains — When the chosen player loses the game, you win the game.
Excalibur II / 1
Legendary Artifact — Equipmentレア
Whenever you gain life, put a charge counter on Excalibur II.
Equipped creature gets +1/+1 for each charge counter on Excalibur II.
Equip
Dark Confidant / 1B
Creature — Human Wizard神話レア
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
2 /
1
The Regalia / 4
Legendary Artifact — Vehicleレア
Haste
Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Crew 1
4 /
4
Jumbo Cactuar / 5GG
Creature — Plantレア
10,000 Needles — Whenever this creature attacks, it gets +9999/+0 until end of turn.
1 /
7
Ancient Adamantoise / 5GGG
Creature — Turtle神話レア
Vigilance, ward
Damage isn't removed from this creature during cleanup steps.
All damage that would be dealt to you and other permanents you control is dealt to this creature instead.
When this creature dies, exile it and create ten tapped Treasure tokens.
8 /
20
Louisoix's Sacrifice / U
Instantレア
As an additional cost to cast this spell, sacrifice a legendary creature or pay .
Counter target activated ability, triggered ability, or noncreature spell.
The Masamune / 3
Legendary Artifact — Equipmentレア
As long as equipped creature is attacking, it has first strike and must be blocked if able.
Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."
Equip
Yuna, Hope of Spira / 3GW
Legendary Creature — Human Cleric神話レア
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward .
At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.)
3 /
5
Starting Town
Land — Townレア
This land enters tapped unless it's your first, second, or third turn of the game.
: Add .
, Pay 1 life: Add one mana of any color.
Sephiroth, Fabled SOLDIER / 2B
Legendary Creature — Human Avatar Soldier神話レア
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
3 /
3
┗
Sephiroth, One-Winged Angel
Legendary Creature — Angel Nightmare Avatar
Flying
Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life."
Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.
Sin, Spira's Punishment / 4BGU
Legendary Creature — Leviathan Avatarレア
Flying
Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.
7 /
7
Minwu, White Mage / 3WW
Legendary Creature — Human Clericレア
Vigilance, lifelink
Whenever you gain life, put a +1/+1 counter on each Cleric you control.
3 /
3
Lightning, Army of One / 1RW
Legendary Creature — Human Soldier神話レア
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
3 /
2
Traveling Chocobo / 2G
Creature — Bird神話レア
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
3 /
2
Dion, Bahamut's Dominant / 3W
Legendary Creature — Human Noble Knightレア
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
, : Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
3 /
3
┗
Bahamut, Warden of Light
Legendary Enchantment Creature — Saga Dragon
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
III — Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up).
Flying
Terra, Magical Adept / 1RG
Legendary Creature — Human Wizard Warrior神話レア
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — , : Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
4 /
2
┗
Esper Terra
Legendary Enchantment Creature — Saga Wizard
(As this Saga enters and after your draw step, add a lore counter.)
I, II, III — Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
IV — Add , , , , and . Exile Esper Terra, then return it to the battlefield (front face up).
Flying
Golbez, Crystal Collector / UB
Legendary Creature — Human Wizardレア
Whenever an artifact you control enters, surveil 1.
At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.
1 /
4
Cloud, Midgar Mercenary / WW
Legendary Creature — Human Soldier Mercenary神話レア
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
2 /
1
Kuja, Genome Sorcerer / 2BR
Legendary Creature — Human Mutant Wizardレア
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.
3 /
4
┗
Trance Kuja, Fate Defied
Legendary Creature — Avatar Wizard
Flare Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.
Buster Sword / 3
Artifact — Equipment神話レア
Equipped creature gets +3/+2.
Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip