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レアリティ:コモン
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Llanowar
Plane — Dominariaコモン
All creatures have ": Add ."
Whenever chaos ensues, untap all creatures you control.
Sea of Sand
Plane — Rabiahコモン
Players reveal each card they draw.
Whenever a player draws a land card, that player gains 3 life.
Whenever a player draws a nonland card, that player loses 3 life.
Whenever chaos ensues, put target permanent on top of its owner's library.
Quicksilver Sea
Plane — Mirrodinコモン
When you planeswalk to Quicksilver Sea and at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever chaos ensues, reveal the top card of your library. You may play it without paying its mana cost.
Talon Gates
Plane — Dominariaコモン
Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its mana value. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, the player may cast it without paying its mana cost. If it's a creature, it has haste.)
Whenever chaos ensues, remove two time counters from each suspended card you own.
The Dark Barony
Plane — Ulgrothaコモン
Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.
Whenever chaos ensues, each opponent discards a card.
Celestine Reef
Plane — Luvionコモン
Creatures without flying or islandwalk can't attack.
Whenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game.
Takenuma
Plane — Kamigawaコモン
Whenever a creature leaves the battlefield, its controller draws a card.
Whenever chaos ensues, return target creature you control to its owner's hand.
Kharasha Foothills
Plane — Mongsengコモン
Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.
Whenever chaos ensues, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.
Planewide Disaster
Phenomenonコモン
When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenomenon.)
Naya
Plane — Alaraコモン
You may play any number of lands on each of your turns.
Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
Tazeem
Plane — Zendikarコモン
Creatures can't block.
Whenever chaos ensues, draw a card for each land you control.
Feeding Grounds
Plane — Muragandaコモン
Red spells cost less to cast.
Green spells cost less to cast.
Whenever chaos ensues, put X +1/+1 counters on target creature, where X is that creature's mana value.
Norn's Dominion
Plane — New Phyrexiaコモン
When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Whenever chaos ensues, you may put a fate counter on target permanent.
Reality Shaping
Phenomenonコモン
When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)
Skybreen
Plane — Kaldheimコモン
Players play with the top card of their libraries revealed.
Spells that share a card type with the top card of a library can't be cast.
Whenever chaos ensues, target player loses life equal to the number of cards in their hand.
Bloodhill Bastion
Plane — Equilorコモン
Whenever a creature enters, it gains double strike and haste until end of turn.
Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.
Windriddle Palaces
Plane — Belenonコモン
Players play with the top card of their libraries revealed.
You may play lands and cast spells from the top of any player's library.
Whenever chaos ensues, each player mills a card.
The Great Forest
Plane — Lorwynコモン
Each creature assigns combat damage equal to its toughness rather than its power.
Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.
Shiv
Plane — Dominariaコモン
All creatures have ": This creature gets +1/+0 until end of turn."
Whenever chaos ensues, create a 5/5 red Dragon creature token with flying.
Kilnspire District
Plane — Ravnicaコモン
When you planeswalk to Kilnspire District and at the beginning of your first main phase, put a charge counter on Kilnspire District, then add for each charge counter on it.
Whenever chaos ensues, you may pay . If you do, Kilnspire District deals X damage to any target.
Truga Jungle
Plane — Ergamonコモン
All lands have ": Add one mana of any color."
Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Selesnya Loft Gardens
Plane — Ravnicaコモン
If an effect would create one or more tokens, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.
Whenever chaos ensues, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.
Krosa
Plane — Dominariaコモン
All creatures get +2/+2.
Whenever chaos ensues, you may add .
Gavony
Plane — Innistradコモン
All creatures have vigilance.
Whenever chaos ensues, creatures you control gain indestructible until end of turn.
Minamo
Plane — Kamigawaコモン
Whenever a player casts a spell, that player may draw a card.
Whenever chaos ensues, each player may return a blue card from their graveyard to their hand.
Nephalia
Plane — Innistradコモン
At the beginning of your end step, mill seven cards. Then return a card at random from your graveyard to your hand.
Whenever chaos ensues, return target card from your graveyard to your hand.
Akoum
Plane — Zendikarコモン
Players may cast enchantment spells as though they had flash.
Whenever chaos ensues, destroy target creature that isn't enchanted.
Mount Keralia
Plane — Regathaコモン
At the beginning of your end step, put a pressure counter on Mount Keralia.
When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.
Whenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
Fields of Summer
Plane — Moagコモン
Whenever a player casts a spell, that player may gain 2 life.
Whenever chaos ensues, you may gain 10 life.
Lair of the Ashen Idol
Plane — Azgolコモン
At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.
Whenever chaos ensues, any number of target players each create a 2/2 black Zombie creature token.
Time Distortion
Phenomenonコモン
When you encounter Time Distortion, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.)
Orzhova
Plane — Ravnicaコモン
When you planeswalk away from Orzhova, each player returns all creature cards from their graveyard to the battlefield.
Whenever chaos ensues, for each opponent, exile up to one target creature card from that player's graveyard.
Eloren Wilds
Plane — Shandalarコモン
Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced.
Whenever chaos ensues, target player can't cast spells until a player planeswalks.
Izzet Steam Maze
Plane — Ravnicaコモン
Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.
Whenever chaos ensues, instant and sorcery spells you cast this turn cost less to cast.
Turri Island
Plane — Irコモン
Creature spells cost less to cast.
Whenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Immersturm
Plane — Vallaコモン
Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.
Whenever chaos ensues, exile target creature, then return it to the battlefield under its owner's control.