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セット:ミラージュ
335件
ジャングル巡視部隊 / 3G
クリーチャー — 人間・兵士レア
, : Create a 0/1 green Wall creature token with defender named Wood.
Sacrifice a token named Wood: Add .
3 /
2
港の守護者 / 2WU
クリーチャー — ガーゴイルアンコモン
Reach (This creature can block creatures with flying.)
Whenever this creature attacks, defending player may draw a card.
3 /
4
気高き象 / 3W
クリーチャー — 象コモン
Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2 /
2
夜の先駆け / 2BB
クリーチャー — スピリットレア
At the beginning of your upkeep, put a -1/-1 counter on each creature.
2 /
3
酸の短剣 / 4
アーティファクトレア
, : Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice this artifact. Activate only before blockers are declared.
クーケムッサの大海蛇 / 3U
クリーチャー — 海蛇コモン
This creature can't attack unless defending player controls an Island.
, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice this creature.
4 /
3
水底のジン / 2UB
クリーチャー — ジンレア
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of your upkeep, you lose 2 life.
5 /
3
タールルーム・ミノタウルス / 2RR
クリーチャー — ミノタウルス・狂戦士コモン
Haste
3 /
3
恵みの祖霊 / 3W
クリーチャー — 人間・クレリックレア
When this creature dies, you gain 3 life.
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
2 /
3
無の空間 / 3W
ワールド・エンチャントレア
As this enchantment enters, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.
誘い / 2GG
インスタントレア
Cast this spell only if an opponent cast a creature spell this turn.
You may put a green creature card from your hand onto the battlefield.
虚界の抜け穴 / 3U
インスタントアンコモン
Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.
墓石の階段 / 2BB
ワールド・エンチャントレア
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each upkeep, if this enchantment is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step and when this enchantment leaves the battlefield, destroy all tokens created with this enchantment. They can't be regenerated.
翼膜のゴーレム / 4
アーティファクト・クリーチャー — ゴーレムアンコモン
: This creature gains flying until end of turn.
2 /
3
聖なる報復者アズマイラ / 2GW
伝説のクリーチャー — 人間・クレリックレア
Flying
At the beginning of each end step, put a +1/+1 counter on Asmira for each creature put into your graveyard from the battlefield this turn.
2 /
3
エンバーワイルドのカリフ / 2UR
クリーチャー — ジンレア
Flying, trample
This creature attacks each combat if able.
Whenever this creature deals damage, you lose that much life.
4 /
4
実体なき守護者 / 2WW
クリーチャー — スピリットレア
As long as this creature is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)
2 /
3
ファイレクシアへの放逐 / 2BR
ソーサリーレア
This spell costs 3 life more to cast for each target.
Destroy any number of target creatures.
ウンヤロ蜂の一刺し / 3G
ソーサリーアンコモン
Unyaro Bee Sting deals 2 damage to any target.
混沌の支配 / 2RR
ソーサリーアンコモン
Choose one —
• Destroy target Plains and target white creature.
• Destroy target Island and target blue creature.
水門 / 3U
クリーチャー — 壁アンコモン
Defender
When this creature has flying, sacrifice it.
When this creature leaves the battlefield, it deals damage to each nonblue creature without flying equal to half the number of Islands you control, rounded down.
0 /
5
マロー / 2GG
クリーチャー — エレメンタルレア
Maro's power and toughness are each equal to the number of cards in your hand.
* /
*
烈火の精 / 3R
クリーチャー — スピリットコモン
: This creature becomes colorless until end of turn.
3 /
3
煉獄 / 2WB
エンチャントレア
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card.
At the beginning of your upkeep, you may pay and 2 life. If you do, return a card exiled with this enchantment to the battlefield.
ワイルドファイアの密使 / 3R
クリーチャー — イフリートアンコモン
Protection from white
: This creature gets +1/+0 until end of turn.
2 /
4
イーカンドゥー・グリフィン / 3W
クリーチャー — グリフィンコモン
Flying, first strike
2 /
2
イナゴの大群 / 3G
クリーチャー — 昆虫アンコモン
Flying
: Regenerate this creature.
: Untap this creature. Activate only once each turn.
1 /
1
死灰の秘粉 / 2BB
ソーサリーレア
Put target creature card from an opponent's graveyard onto the battlefield under your control.
忍び寄る虎 / 3G
クリーチャー — 猫コモン
This creature can't be blocked by more than one creature.
3 /
3
クーケムッサの海賊 / 3U
クリーチャー — 人間・海賊レア
Whenever this creature attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, this creature assigns no combat damage this turn.
2 /
2
刃の振り子 / 4
アーティファクトレア
At the beginning of each player's end step, if that player has 5 or less life, this artifact deals 2 damage to that player.
太陽の網 / 3W
クリーチャー — 壁レア
Defender (This creature can't attack.)
Flying
This creature can't block creatures with power 2 or less.
5 /
6
戦慄の死霊 / 3B
クリーチャー — スペクターアンコモン
Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
2 /
2
烙印の死霊 / 3B
クリーチャー — スペクターレア
Flying
, : Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, this creature deals 1 damage to each creature and each player. Activate only as a sorcery.
2 /
2
不和の精 / 2BR
クリーチャー — スピリットレア
At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on this creature for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters from this creature.
2 /
2
エンバーワイルドのジン / 2RR
クリーチャー — ジンレア
Flying
At the beginning of each player's upkeep, that player may pay or 2 life. If the player does, they gain control of this creature.
5 /
4