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セット:ミラージュ
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クーケムッサの大海蛇 / 3U
クリーチャー — 海蛇コモン
This creature can't attack unless defending player controls an Island.
, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice this creature.
4 /
3
自然の均衡 / 2GG
ソーサリーレア
Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.
猛火の精霊 / 2RR
クリーチャー — エレメンタルアンコモン
, , Sacrifice this creature: It deals damage equal to its power to target creature.
3 /
2
命令の光 / 3U
インスタントコモン
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
ゾンビの群れ / 2BB
クリーチャー — ゾンビアンコモン
This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
When this creature enters, exile all creature cards from your graveyard.
2 /
0
活力の霊薬 / 4
アーティファクトアンコモン
This artifact enters tapped.
, Sacrifice this artifact: You gain 4 life.
, , Sacrifice this artifact: You gain 8 life.
臭鬼 / 3B
クリーチャー — シェイド・ホラーコモン
: This creature gets +1/+1 until end of turn.
1 /
2
水晶のゴーレム / 4
アーティファクト・クリーチャー — ゴーレムアンコモン
At the beginning of your end step, this creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
3 /
3
ヘイズライダー / 2WU
クリーチャー — ドレイクアンコモン
Flying, protection from red
2 /
3
野生の象 / 3G
クリーチャー — 象コモン
Trample
3 /
3
メテンダ・グリフィン / 3W
クリーチャー — グリフィンアンコモン
Flying
, : Return this creature to its owner's hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.
2 /
2
深淵の狩人 / 3B
クリーチャー — 人間・暗殺者レア
, : Tap target creature. This creature deals damage equal to its power to that creature.
1 /
1
夜襲 / 2BB
インスタントアンコモン
Black creatures get +2/+0 until end of turn.
怒涛の突進 / 2RR
インスタントレア
Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
ヴィーアシーノの戦士 / 3R
クリーチャー — トカゲ・戦士コモン
4 /
2
シダー・ジャバーリー / 3W
伝説のクリーチャー — 人間・騎士レア
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Sidar Jabari attacks, tap target creature defending player controls.
2 /
2
アルマッタン・イフリート / 2UU
クリーチャー — イフリートアンコモン
Flying
: Target creature gains flying until end of turn.
2 /
2
身を焦がす怒り / 2RR
インスタントアンコモン
All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
ケアヴェクの呪詛 / 3B
ソーサリーアンコモン
Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.
蒸気のジン / 2UU
クリーチャー — ジンアンコモン
Flying
At the beginning of your upkeep, this creature phases out unless you pay . (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
3 /
4
蜃気楼 / 2UU
エンチャントレア
As this enchantment enters, choose a land type.
Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
イーカンドゥー・サイクロプス / 3R
クリーチャー — サイクロプスコモン
If a creature you control attacks, this creature also attacks if able.
3 /
4
ウンヤロ・グリフィン / 3W
クリーチャー — グリフィンアンコモン
Flying
Sacrifice this creature: Counter target red instant or sorcery spell.
2 /
2
テレムコ・グリフィン / 3W
クリーチャー — グリフィンコモン
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2 /
2
燃ゆる掌のイフリート / 2RR
クリーチャー — イフリートアンコモン
: This creature deals 2 damage to target creature with flying and that creature loses flying until end of turn.
2 /
2
琥珀の牢 / 4
アーティファクトレア
You may choose not to untap this artifact during your untap step.
, : Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as this artifact remains tapped.
変身 / 3U
ソーサリーレア
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
骨の仮面 / 4
アーティファクトレア
, : The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
波の精霊 / 2UU
クリーチャー — エレメンタルアンコモン
, , Sacrifice this creature: Tap up to three target creatures without flying.
2 /
3
刺草 / 2GG
エンチャントアンコモン
Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, this enchantment deals 1 damage to it.
大カマキリ / 3G
クリーチャー — 昆虫コモン
Reach (This creature can block creatures with flying.)
2 /
4
ねじれのワーム / 2GU
クリーチャー — ワームレア
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
At the beginning of your upkeep, this creature phases out unless you pay .
Whenever this creature phases in, put a +1/+1 counter on it.
1 /
1
水底のジン / 2UB
クリーチャー — ジンレア
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of your upkeep, you lose 2 life.
5 /
3
タールルーム・ミノタウルス / 2RR
クリーチャー — ミノタウルス・狂戦士コモン
Haste
3 /
3
恵みの祖霊 / 3W
クリーチャー — 人間・クレリックレア
When this creature dies, you gain 3 life.
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
2 /
3
無の空間 / 3W
ワールド・エンチャントレア
As this enchantment enters, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.