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レアリティ:レア セット:ミラージュ
110件
ファイレクシアへの貢ぎ物 / 2B
ソーサリーレア
As an additional cost to cast this spell, sacrifice two creatures.
Destroy target artifact.
恵みの井戸 / 1GW
エンチャント — オーラレア
Enchant land
When this Aura enters, gain control of enchanted land until end of turn.
At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
抜目ないガーゴイル / 1WU
クリーチャー — ガーゴイルレア
Flying
: This creature gets -2/+2 and loses flying until end of turn.
2 /
2
無惨の饗宴 / 1BG
エンチャントレア
At the beginning of your upkeep, this enchantment deals 1 damage to you.
Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.
果敢な弟子 / 1UU
クリーチャー — 人間・ウィザードレア
, Sacrifice this creature: Counter target spell.
1 /
1
無垢への回帰 / 1GG
ソーサリーレア
Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value.
屍肉 / 1BB
インスタントレア
As an additional cost to cast this spell, sacrifice a creature.
Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.
琥珀の牢 / 4
アーティファクトレア
You may choose not to untap this artifact during your untap step.
, : Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as this artifact remains tapped.
深淵の狩人 / 3B
クリーチャー — 人間・暗殺者レア
, : Tap target creature. This creature deals damage equal to its power to that creature.
1 /
1
骨の仮面 / 4
アーティファクトレア
, : The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
実体なき守護者 / 2WW
クリーチャー — スピリットレア
As long as this creature is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)
2 /
3
太陽の網 / 3W
クリーチャー — 壁レア
Defender (This creature can't attack.)
Flying
This creature can't block creatures with power 2 or less.
5 /
6
淘汰 / 2GG
エンチャントレア
At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice this enchantment and pay . If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
蜃気楼 / 2UU
エンチャントレア
As this enchantment enters, choose a land type.
Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
ファイレクシアへの放逐 / 2BR
ソーサリーレア
This spell costs 3 life more to cast for each target.
Destroy any number of target creatures.
夜の先駆け / 2BB
クリーチャー — スピリットレア
At the beginning of your upkeep, put a -1/-1 counter on each creature.
2 /
3
恵みの祖霊 / 3W
クリーチャー — 人間・クレリックレア
When this creature dies, you gain 3 life.
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
2 /
3
無の空間 / 3W
ワールド・エンチャントレア
As this enchantment enters, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.
ジャングル巡視部隊 / 3G
クリーチャー — 人間・兵士レア
, : Create a 0/1 green Wall creature token with defender named Wood.
Sacrifice a token named Wood: Add .
3 /
2
エンバーワイルドのカリフ / 2UR
クリーチャー — ジンレア
Flying, trample
This creature attacks each combat if able.
Whenever this creature deals damage, you lose that much life.
4 /
4
水底のジン / 2UB
クリーチャー — ジンレア
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of your upkeep, you lose 2 life.
5 /
3
死灰の秘粉 / 2BB
ソーサリーレア
Put target creature card from an opponent's graveyard onto the battlefield under your control.
酸の短剣 / 4
アーティファクトレア
, : Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice this artifact. Activate only before blockers are declared.
誘い / 2GG
インスタントレア
Cast this spell only if an opponent cast a creature spell this turn.
You may put a green creature card from your hand onto the battlefield.
刃の振り子 / 4
アーティファクトレア
At the beginning of each player's end step, if that player has 5 or less life, this artifact deals 2 damage to that player.
シダー・ジャバーリー / 3W
伝説のクリーチャー — 人間・騎士レア
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Sidar Jabari attacks, tap target creature defending player controls.
2 /
2
烙印の死霊 / 3B
クリーチャー — スペクターレア
Flying
, : Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, this creature deals 1 damage to each creature and each player. Activate only as a sorcery.
2 /
2
にやにや笑いのトーテム像 / 4
アーティファクトレア
, , Sacrifice this artifact: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
エンバーワイルドのジン / 2RR
クリーチャー — ジンレア
Flying
At the beginning of each player's upkeep, that player may pay or 2 life. If the player does, they gain control of this creature.
5 /
4
クーケムッサの海賊 / 3U
クリーチャー — 人間・海賊レア
Whenever this creature attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, this creature assigns no combat damage this turn.
2 /
2
マロー / 2GG
クリーチャー — エレメンタルレア
Maro's power and toughness are each equal to the number of cards in your hand.
* /
*
不和の精 / 2BR
クリーチャー — スピリットレア
At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on this creature for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters from this creature.
2 /
2
ねじれのワーム / 2GU
クリーチャー — ワームレア
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
At the beginning of your upkeep, this creature phases out unless you pay .
Whenever this creature phases in, put a +1/+1 counter on it.
1 /
1
怒涛の突進 / 2RR
インスタントレア
Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
聖なる報復者アズマイラ / 2GW
伝説のクリーチャー — 人間・クレリックレア
Flying
At the beginning of each end step, put a +1/+1 counter on Asmira for each creature put into your graveyard from the battlefield this turn.
2 /
3
自然の均衡 / 2GG
ソーサリーレア
Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.