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レアリティ:レア セット:Masters Edition IV
105件
Time Vault / 2
Artifactレア
This artifact enters tapped.
This artifact doesn't untap during your untap step.
If you would begin your turn while this artifact is tapped, you may skip that turn instead. If you do, untap this artifact.
: Take an extra turn after this one.
Regrowth / 1G
Sorceryレア
Return target card from your graveyard to your hand.
Power Artifact / UU
Enchantment — Auraレア
Enchant artifact
Enchanted artifact's activated abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
Martyr's Cry / WW
Sorceryレア
Exile all white creatures. For each creature exiled this way, its controller draws a card.
Copy Artifact / 1U
Enchantmentレア
You may have this enchantment enter as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
Fork / RR
Instantレア
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
Deathgrip / BB
Enchantmentレア
: Counter target green spell.
Gloom / 2B
Enchantmentレア
White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.
Floodwater Dam / 3
Artifactレア
, : Tap X target lands.
Urza's Miter / 3
Artifactレア
Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay . If you do, draw a card.
Ashnod's Altar / 3
Artifactレア
Sacrifice a creature: Add .
Wheel of Fortune / 2R
Sorceryレア
Each player discards their hand, then draws seven cards.
Harsh Justice / 2W
Instantレア
Cast this spell only during the declare attackers step and only if you've been attacked this step.
This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.
In the Eye of Chaos / 2U
World Enchantmentレア
Whenever a player casts an instant spell, counter it unless that player pays , where X is its mana value.
Sedge Troll / 2R
Creature — Trollレア
This creature gets +1/+1 as long as you control a Swamp.
: Regenerate this creature.
2 /
2
Leeches / 1WW
Sorceryレア
Target player loses all poison counters. Leeches deals that much damage to that player.
Mijae Djinn / RRR
Creature — Djinnレア
Whenever this creature attacks, flip a coin. If you lose the flip, remove this creature from combat and tap it.
6 /
3
Bottle of Suleiman / 4
Artifactレア
, Sacrifice this artifact: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, this artifact deals 5 damage to you.
Conversion / 2WW
Enchantmentレア
At the beginning of your upkeep, sacrifice this enchantment unless you pay .
All Mountains are Plains.
Wood Elemental / 3G
Creature — Elementalレア
As this creature enters, sacrifice any number of untapped Forests.
Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered.
* /
*
Acid Rain / 3U
Sorceryレア
Destroy all Forests.
Ali from Cairo / 2RR
Creature — Humanレア
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
0 /
1
Kormus Bell / 4
Artifactレア
All Swamps are 1/1 black creatures that are still lands.
Aladdin / 2RR
Creature — Human Rogueレア
, : Gain control of target artifact for as long as you control this creature.
1 /
1
Jade Monolith / 4
Artifactレア
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Titania's Song / 3G
Enchantmentレア
Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If this enchantment leaves the battlefield, this effect continues until end of turn.
Ice Cauldron / 4
Artifactレア
, : You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on this artifact and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact.
, Remove a charge counter from this artifact: Add this artifact's last noted type and amount of mana. Spend this mana only to cast the last card exiled with this artifact.
Guardian Beast / 3B
Creature — Beastレア
As long as this creature is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.
2 /
4
Living Lands / 3G
Enchantmentレア
All Forests are 1/1 creatures that are still lands.
Cyclopean Tomb / 4
Artifactレア
, : Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep.
When this artifact is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with this artifact but that a mire counter has not been removed from with this artifact.
Scarwood Bandits / 2GG
Creature — Human Rogueレア
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, : Unless an opponent pays , gain control of target artifact for as long as this creature remains on the battlefield.
2 /
2
Triassic Egg / 4
Artifactレア
, : Put a hatchling counter on this artifact.
Sacrifice this artifact: Choose one. Activate only if there are two or more hatchling counters on this artifact.
• You may put a creature card from your hand onto the battlefield.
• Return target creature card from your graveyard to the battlefield.
Vibrating Sphere / 4
Artifactレア
During your turn, creatures you control get +2/+0.
During turns other than yours, creatures you control get -0/-2.
Control Magic / 2UU
Enchantment — Auraレア
Enchant creature
You control enchanted creature.
Armageddon / 3W
Sorceryレア
Destroy all lands.
Lich / BBBB
Enchantmentレア
As this enchantment enters, you lose life equal to your life total.
You don't lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.
When this enchantment is put into a graveyard from the battlefield, you lose the game.