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森を護る者
/
クリーチャー — 人間・ウィザード
レア
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
1 /
1
生ける願い
/
ソーサリー
レア
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
種蒔き時
/
インスタント
レア
Cast this spell only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.
燃え立つ願い
/
ソーサリー
レア
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
狩猟場
/
エンチャント
レア
Threshold — As long as seven or more cards are in your graveyard, this enchantment has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
波動魔道士の代言者
/
クリーチャー — 人間・クレリック
レア
: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.
1 /
3
独房監禁
/
エンチャント
レア
At the beginning of your upkeep, sacrifice this enchantment unless you discard a card.
Skip your draw step.
You have shroud. (You can't be the target of spells or abilities.)
Prevent all damage that would be dealt to you.
遊牧の民の神話作家
/
クリーチャー — 人間・ノーマッド・クレリック
レア
,
: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.
2 /
2
血たぎるドワーフ
/
クリーチャー — ドワーフ
レア
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
2 /
2
幻影のナントゥーコ
/
クリーチャー — 昆虫・スピリット
レア
Trample
This creature enters with two +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
: Put a +1/+1 counter on this creature.
0 /
0
セファリッドの警官
/
クリーチャー — タコ・ウィザード
レア
Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.
1 /
1
限界点
/
ソーサリー
レア
Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
死せる願い
/
ソーサリー
レア
You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish.
藪跳ねアヌーリッド
/
クリーチャー — カエル・ビースト
レア
Discard two cards: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
3 /
4
狡猾な願い
/
インスタント
レア
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
シャーマンの恍惚
/
インスタント
レア
Other players can't play lands or cast spells from their graveyards this turn. You may play lands and cast spells from other players' graveyards this turn as though those cards were in your graveyard.
勇壮な戦闘
/
エンチャント
レア
At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
汚らわしき者バルソー
/
伝説のクリーチャー — ゾンビ・ドワーフ
レア
Minion creatures get +1/+1.
, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
2 /
2
熟達の戦士ジェスカ
/
伝説のクリーチャー — 人間・バーバリアン・戦士
レア
First strike, haste
: Jeska deals 1 damage to any target.
3 /
1
アーナム・ジン
/
クリーチャー — ジン
レア
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
4 /
5
忍耐の試練
/
エンチャント
レア
At the beginning of your upkeep, if you have 50 or more life, you win the game.
巣立つドラゴン
/
クリーチャー — ドラゴン
レア
Flying
Threshold — As long as seven or more cards are in your graveyard, this creature gets +3/+3 and has "
: This creature gets +1/+0 until end of turn."
2 /
2
司令官イーシャ
/
伝説のクリーチャー — 鳥・兵士
レア
Flying, protection from creatures
2 /
4
稲妻の波動
/
ソーサリー
レア
Lightning Surge deals 4 damage to any target.
Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
黄金の願い
/
ソーサリー
レア
You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish.
罪を与えるもの
/
クリーチャー — ホラー
レア
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.
0 /
4
仮面のゴルゴン
/
クリーチャー — ゴルゴン
レア
Green creatures and white creatures have protection from Gorgons.
Threshold — This creature has protection from green and from white as long as seven or more cards are in your graveyard.
5 /
5
寄生牙のベヒモス
/
クリーチャー — ナイトメア・魚・ビースト
レア
When this creature enters, exile all cards from your hand.
When this creature leaves the battlefield, return the exiled cards to their owner's hand.
5 /
5
淀みの霧
/
エンチャント
レア
Permanents don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents.
栄光
/
クリーチャー — インカーネーション
レア
Flying
: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if this card is in your graveyard.
3 /
3
起源
/
クリーチャー — インカーネーション
レア
At the beginning of your upkeep, if this creature is in your graveyard, you may pay
. If you do, return target creature card from your graveyard to your hand.
4 /
4
ミラーリの目覚め
/
エンチャント
レア
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
無私の浄霊者
/
クリーチャー — 人間・クレリック
レア
: Exile target creature card from a graveyard. That card deals damage equal to its power to this creature.
3 /
4
念動の結合
/
エンチャント
レア
Whenever a player discards a card, you may pay
. If you do, you may tap or untap target permanent.
切除するもの
/
クリーチャー — ビースト
レア
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
1 /
5
世界喰らいのドラゴン
/
クリーチャー — ナイトメア・ドラゴン
レア
Flying, trample
When this creature enters, exile all other permanents you control.
When this creature leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
7 /
7
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