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セット:ジャッジメント
143件
独房監禁 / 2W
エンチャントレア
At the beginning of your upkeep, sacrifice this enchantment unless you discard a card.
Skip your draw step.
You have shroud. (You can't be the target of spells or abilities.)
Prevent all damage that would be dealt to you.
セファリッドの警官 / 1UU
クリーチャー — タコ・ウィザードレア
Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.
1 /
1
蛮族の恐喝者 / 2R
クリーチャー — 人間・バーバリアンコモン
Discard a card at random: This creature gets +2/+2 until end of turn unless a player has this creature deal 4 damage to them. Activate only once each turn.
2 /
2
惰性の網 / 2U
エンチャントアンコモン
At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
幻影のナントゥーコ / 2G
クリーチャー — 昆虫・スピリットレア
Trample
This creature enters with two +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
: Put a +1/+1 counter on this creature.
0 /
0
寄生牙の亀 / 2U
クリーチャー — ナイトメア・海亀・ビーストアンコモン
When this creature enters, exile a land you control.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2 /
4
疑いなき権威 / 2W
エンチャント — オーラアンコモン
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has protection from creatures.
象の導き / 2G
エンチャント — オーラアンコモン
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
見張り番 / 2U
インスタントコモン
Draw a card for each attacking creature.
墨吐きセファリッド / 2U
クリーチャー — タコアンコモン
Discard a card: This creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
2 /
1
精霊の石塚 / 2W
エンチャントアンコモン
Whenever a player discards a card, you may pay . If you do, create a 1/1 white Spirit creature token with flying.
藪跳ねアヌーリッド / 1GW
クリーチャー — カエル・ビーストレア
Discard two cards: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
3 /
4
司令官イーシャ / 2WW
伝説のクリーチャー — 鳥・兵士レア
Flying, protection from creatures
2 /
4
不浄 / 3B
クリーチャー — インカーネーションアンコモン
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as this card is in your graveyard and you control a Swamp, creatures you control have swampwalk.
2 /
2
不可思議 / 3U
クリーチャー — インカーネーションアンコモン
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
2 /
2
鏡の壁 / 3U
クリーチャー — 壁コモン
Defender (This creature can't attack.)
: This creature can attack this turn as though it didn't have defender.
3 /
4
穿つドワーフ / 3R
クリーチャー — ドワーフアンコモン
: Destroy target land unless its controller has this creature deal 2 damage to them.
2 /
2
根づけケンタウロス / 3G
クリーチャー — ケンタウルス・ドルイドコモン
Whenever this creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
2 /
2
渦巻く砂嵐 / 3R
ソーサリーコモン
Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if there are seven or more cards in your graveyard.
霧に包むエイヴン / 3U
クリーチャー — 鳥・ウィザードコモン
Flying
When this creature enters, return target land to its owner's hand.
2 /
1
勇壮な戦闘 / 2GG
エンチャントレア
At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
呪文喰らいの蛮族 / 3R
クリーチャー — 人間・ナイトメア・バーバリアンコモン
When this creature enters, discard a card at random.
When this creature leaves the battlefield, draw a card.
3 /
1
毒ヅタ / 2GG
ソーサリーコモン
Destroy target enchanted permanent.
酷暑 / 3R
ソーサリーアンコモン
Swelter deals 2 damage to each of two target creatures.
武勇 / 3W
クリーチャー — インカーネーションアンコモン
First strike
As long as this card is in your graveyard and you control a Plains, creatures you control have first strike.
2 /
2
寄生牙のカニ / 3U
クリーチャー — ナイトメア・カニアンコモン
This creature can't be blocked.
When this creature enters, an opponent chooses a permanent you control other than this creature and exiles it.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
3 /
6
アーナム・ジン / 3G
クリーチャー — ジンレア
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
4 /
5
幻影のケンタウロス / 2GG
クリーチャー — ケンタウルス・スピリットアンコモン
Protection from black
This creature enters with three +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
2 /
0
巣立つドラゴン / 2RR
クリーチャー — ドラゴンレア
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+3 and has ": This creature gets +1/+0 until end of turn."
2 /
2
汚らわしき者バルソー / 2BB
伝説のクリーチャー — ゾンビ・ドワーフレア
Minion creatures get +1/+1.
, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
2 /
2
憤怒 / 3R
クリーチャー — インカーネーションアンコモン
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
2 /
2
突然の力 / 3G
インスタントコモン
Target creature gets +3/+3 until end of turn.
Draw a card.
忍耐の試練 / 2WW
エンチャントレア
At the beginning of your upkeep, if you have 50 or more life, you win the game.
豪腕 / 3G
クリーチャー — インカーネーションアンコモン
Trample
As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
3 /
3
熟達の戦士ジェスカ / 2RR
伝説のクリーチャー — 人間・バーバリアン・戦士レア
First strike, haste
: Jeska deals 1 damage to any target.
3 /
1
歴戦のエイヴン / 3W
クリーチャー — 鳥・兵士コモン
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has first strike.
2 /
2