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セット:インベイジョン
335件
洗い流し / 3U
ソーサリーアンコモン
Return all permanents of the color of your choice to their owners' hands.
苛酷な審判 / 2WW
エンチャントレア
As this enchantment enters, choose a color.
If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
砕ける波 / 2UU
ソーサリーレア
You may cast this spell as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Simultaneously untap all tapped creatures and tap all untapped creatures.
ラノワールの脈動 / 3G
エンチャントアンコモン
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
翡翠のヒル / 2GG
クリーチャー — ヒルレア
Green spells you cast cost more to cast.
5 /
5
ヴォーデイリアの海蛇 / 3U
クリーチャー — 海蛇コモン
Kicker (You may pay an additional as you cast this spell.)
This creature can't attack unless defending player controls an Island.
If this creature was kicked, it enters with four +1/+1 counters on it.
2 /
2
大食のコブラ / 2RG
クリーチャー — 蛇アンコモン
First strike
Whenever this creature deals combat damage to a creature, destroy that creature.
2 /
2
燃え立つ死霊 / 2BR
クリーチャー — スペクターレア
Flying, haste
Whenever this creature deals combat damage to a player, that player discards a card.
2 /
2
予見者の幻視 / 2UB
エンチャントアンコモン
Your opponents play with their hands revealed.
Sacrifice this enchantment: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
無謀なる突撃 / 2BR
エンチャントレア
, Pay 2 life: This enchantment deals 1 damage to any target.
突進するトロール / 2GW
クリーチャー — トロールアンコモン
Vigilance
: Regenerate this creature.
3 /
3
雷景学院の師匠 / 2RR
クリーチャー — 人間・ウィザードレア
, : Target player loses 2 life and you gain 2 life.
, : Creatures you control get +2/+2 until end of turn.
2 /
2
しなやかな海蛇 / 2UB
クリーチャー — 海蛇アンコモン
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
2 /
3
聖戦の騎士 / 2WW
クリーチャー — 人間・騎士レア
Protection from black
This creature gets +1/+1 for each Swamp your opponents control.
2 /
2
闘争か逃亡か / 3W
エンチャントレア
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
団結の力 / 3W
エンチャント — オーラコモン
Enchant creature
Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.
集団監禁 / 3U
エンチャントレア
Domain — Creatures can't attack you unless their controller pays for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
ファイレクシアの殺害者 / 3B
クリーチャー — ファイレクシアン・ミニオンコモン
Flying
Whenever this creature becomes blocked by a white creature, destroy that creature. It can't be regenerated.
2 /
2
艦長シッセイ / 2GW
伝説のクリーチャー — 人間・兵士レア
: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
2 /
2
くすぶるタール / 2BR
エンチャントアンコモン
At the beginning of your upkeep, target player loses 1 life.
Sacrifice this enchantment: It deals 4 damage to target creature. Activate only as a sorcery.
巣を守るものカンジー / 2WU
伝説のクリーチャー — 鳥・ウィザードレア
Kicker (You may pay an additional as you cast this spell.)
Flying
When Kangee enters, if it was kicked, put X feather counters on it.
Other Bird creatures get +1/+1 for each feather counter on Kangee.
2 /
2
夜景学院の師匠 / 2BB
クリーチャー — ゾンビ・ウィザードレア
, : Return target creature to its owner's hand.
, : This creature deals 2 damage to target creature.
2 /
2
陽景学院の師匠 / 2WW
クリーチャー — 人間・ウィザードレア
, : Creatures you control get +2/+2 until end of turn.
, : Return target creature to its owner's hand.
2 /
2
テク / 5
アーティファクト・クリーチャー — ドラゴンレア
This creature gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
2 /
2
超心理戦 / 3UU
エンチャントレア
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
ドロマーの従者 / 5
アーティファクト・クリーチャー — ゴーレムアンコモン
, Sacrifice this creature: Add .
3 /
3
カヴーのカメレオン / 3GG
クリーチャー — カヴーアンコモン
This spell can't be countered.
: This creature becomes the color of your choice until end of turn.
4 /
4
秩序ある渡り / 3WU
ソーサリーアンコモン
Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
サマイトを総べる者アタリア / 3WW
伝説のクリーチャー — 人間・クレリックレア
, : Choose one —
• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.
• You gain X life. Spend only white mana on X.
2 /
3
世界の荒廃 / 4W
ソーサリーレア
Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
時間のひずみ / 3UU
エンチャントレア
Whenever a creature or land becomes tapped, put an hourglass counter on it.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
虚空 / 3BR
ソーサリーレア
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
茂みの精霊 / 3GG
クリーチャー — エレメンタルレア
Kicker (You may pay an additional as you cast this spell.)
When this creature enters, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.
4 /
4
テフェリーの濠 / 3WU
エンチャントレア
As this enchantment enters, choose a color.
Creatures of the chosen color without flying can't attack you.
ファイレクシアの死神 / 4B
クリーチャー — ファイレクシアン・ゾンビコモン
Whenever this creature becomes blocked by a green creature, destroy that creature. It can't be regenerated.
3 /
3
ヨーグモスの行動計画 / 3BB
エンチャントレア
You can't cast more than one spell each turn.
You may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere, exile it instead.