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レアリティ:コモン
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Dread Linnorm / 6G
Creature — Snake Dragonコモン
This creature can't be blocked by creatures with power 3 or less.
7 /
6
Scale Deflection / 3G
Instant — Adventure
Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.)
Inspiring Bard / 3G
Creature — Elf Bardコモン
When this creature enters, choose one —
• Bardic Inspiration — Target creature gets +2/+2 until end of turn.
• Song of Rest — You gain 3 life.
3 /
3
Water Weird / 3U
Creature — Elemental Weirdコモン
Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
: Water Weird gets +1/-1 until end of turn.
3 /
4
Contact Other Plane / 3U
Instantコモン
Roll a d20.
1—9 | Draw two cards.
10—19 | Scry 2, then draw two cards.
20 | Scry 3, then draw three cards.
Rimeshield Frost Giant / 3UU
Creature — Giant Warriorコモン
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
4 /
5
A-Eyes of the Beholder / 3BB
Instantコモン
Target creature gets -11/-11 until end of turn.
Owlbear / 3GG
Creature — Bird Bearコモン
Trample
Keen Senses — When this creature enters, draw a card.
4 /
4
Farideh's Fireball / 3RR
Instantコモン
Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.
1—9 | Farideh's Fireball deals 2 damage to each player.
10—20 | Farideh's Fireball deals 2 damage to each opponent.
Devoted Paladin / 4W
Creature — Orc Knightコモン
Beacon of Hope — When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
4 /
4
Warriors of Tiamat / 4R
Creature — Dragon Warriorコモン
Haste, double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)
4 /
2
Summon Undead / 4B
Sorceryコモン
You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.)
Hook Horror / 4B
Creature — Horrorコモン
Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control.
3 /
3
Earth-Cult Elemental / 4RR
Creature — Elementalコモン
Siege Monster — When this creature enters, roll a d20.
1—9 | Each player sacrifices a permanent of their choice.
10—19 | Each opponent sacrifices a permanent of their choice.
20 | Each opponent sacrifices two permanents of their choice.
6 /
6
Air-Cult Elemental / 4UU
Creature — Elementalコモン
Flying
Whirlwind — When this creature enters, return up to one other target creature to its owner's hand.
2 /
5
Eyes of the Beholder / 4BB
Instantコモン
Target creature gets -11/-11 until end of turn.
A-Baleful Beholder / 4BB
Creature — Beholderコモン
When Baleful Beholder enters, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment.
• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
7 /
5
Ranger Squadron / 4WW
Creature — Cat Rangerコモン
Flying, double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)
3 /
4
Hill Giant Herdgorger / 4GG
Creature — Giantコモン
When this creature enters, you gain 3 life.
7 /
6
Baleful Beholder / 4BB
Creature — Beholderコモン
When this creature enters, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment of their choice.
• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
6 /
5
Spined Megalodon / 5UU
Creature — Sharkコモン
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever this creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
5 /
7