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セット:Innistrad: Double Feature
532件
Dawnhart Wardens / 1GW
Creature — Human Warlockアンコモン
Vigilance
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.
3 /
3
Arrogant Outlaw / 2B
Creature — Vampire Nobleコモン
When this creature enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
3 /
2
Daybreak Combatants / 2R
Creature — Human Warriorコモン
Haste (This creature can attack and as soon as it comes under your control.)
When this creature enters, target creature gets +2/+0 until end of turn.
2 /
2
Croaking Counterpart / 1GU
Sorceryレア
Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Retrieve / 2G
Sorceryアンコモン
Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
Shady Traveler / 2B
Creature — Human Werewolfコモン
Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
2 /
3
Stalking Predator
Creature — Werewolf
Menace (This creature can't be blocked except by two or more creatures.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Dawnhart Mentor / 2G
Creature — Human Warlockアンコモン
When this creature enters, create a 1/1 white Human creature token.
Coven — : Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.
0 /
4
Savior of Ollenbock / 1WW
Creature — Human Soldier神話レア
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever this creature trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When this creature leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
1 /
2
Wanderlight Spirit / 2U
Creature — Spiritコモン
Flying
This creature can block only creatures with flying.
2 /
3
Weaver of Blossoms / 2G
Creature — Human Werewolfコモン
: Add one mana of any color.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
2 /
3
Blossom-Clad Werewolf
Creature — Werewolf
: Add two mana of any one color.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Spore Crawler / 2G
Creature — Fungusコモン
When this creature dies, draw a card.
3 /
2
Bereaved Survivor / 2W
Creature — Human Peasantアンコモン
When another creature you control dies, transform this creature.
2 /
1
Dauntless Avenger
Creature — Human Soldier
Whenever this creature attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.
Distracting Geist / 2W
Creature — Spiritアンコモン
Whenever this creature attacks, tap target creature defending player controls.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
2 /
1
Clever Distraction
Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, tap target creature defending player controls."
If Clever Distraction would be put into a graveyard from anywhere, exile it instead.
Desperate Farmer / 2B
Creature — Human Peasantコモン
Lifelink
When another creature you control dies, transform this creature.
2 /
2
Depraved Harvester
Creature — Human Knight
Lifelink
Dire-Strain Rampage / 1RG
Sorceryレア
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback
Wandering Mind / 1UR
Creature — Horrorアンコモン
Flying
When this creature enters, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2 /
1
Old Rutstein / 1BG
Legendary Creature — Human Peasantレア
When Old Rutstein enters and at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
1 /
4
Vadrik, Astral Archmage / 1UR
Legendary Creature — Human Wizardレア
If it's neither day nor night, it becomes day as Vadrik enters.
Instant and sorcery spells you cast cost less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
1 /
2
Primal Adversary / 2G
Creature — Wolf神話レア
Trample
When this creature enters, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
4 /
3
Curse of Leeches / 2B
Enchantment — Aura Curseレア
Enchant player
As this permanent transforms into Curse of Leeches, attach it to a player.
At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Leeching Lurker
Creature — Leech Horror
Lifelink
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Markov Purifier / 1WB
Creature — Vampire Clericアンコモン
Lifelink
At the beginning of your end step, if you gained life this turn, you may pay . If you do, draw a card.
2 /
3
Alchemist's Gambit / 1RR
Sorceryレア
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]
Exile Alchemist's Gambit.
Runo Stromkirk / 1UB
Legendary Creature — Vampire Clericレア
Flying
When Runo enters, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo.
1 /
4
Krothuss, Lord of the Deep
Legendary Creature — Kraken Horror
Flying
Whenever Krothuss attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
Howling Moon / 2G
Enchantmentレア
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Florian, Voldaren Scion / 1BR
Legendary Creature — Vampire Nobleレア
First strike
At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
3 /
3
Mysterious Tome / 2U
Artifact — Bookアンコモン
, : Draw a card. Transform this artifact.
Chilling Chronicle
Artifact — Book
, : Tap target nonland permanent. Transform this artifact.
Stromkirk Bloodthief / 2B
Creature — Vampire Rogueアンコモン
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.
2 /
2
Dissipate / 1UU
Instantアンコモン
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Tovolar, Dire Overlord / 1RG
Legendary Creature — Human Werewolfレア
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
3 /
3
Tovolar, the Midnight Scourge
Legendary Creature — Werewolf
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound
Vampires' Vengeance / 2R
Instantアンコモン
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Falcon Abomination / 2U
Creature — Zombie Birdコモン
Flying
When this creature enters, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
2 /
2
Crushing Canopy / 2G
Instantコモン
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
Brine Comber / 1WU
Creature — Spiritアンコモン
Whenever this creature enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
1 /
1
Brinebound Gift
Enchantment — Aura
Enchant creature
Whenever this Aura enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
If this Aura would be put into a graveyard from anywhere, exile it instead.
Jerren, Corrupted Bishop / 2B
Legendary Creature — Human Cleric神話レア
Whenever Jerren enters or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token.
: Target Human you control gains lifelink until end of turn.
At the beginning of your end step, if you have exactly 13 life, you may pay . If you do, transform Jerren.
2 /
3
Ormendahl, the Corrupter
Legendary Creature — Demon
Flying, trample, lifelink
Sacrifice another creature: Draw a card.
Briarbridge Tracker / 2G
Creature — Human Scoutレア
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
As long as you control a token, this creature gets +2/+0.
2 /
3
Geistlight Snare / 2U
Instantアンコモン
This spell costs less to cast if you control a Spirit. It also costs less to cast if you control an enchantment.
Counter target spell unless its controller pays .